Jinxter - Magnetic Scrolls/Rainbird RRP œ24.95 Magnetic Scrolls are rapidly being considered as THE British adventure software house. They have brought out several games, all of which have been well received: The Pawn, Guild of Thieves, Jinxter, Corruption and Fish! Their latest game, Myth, is only available to subscribers to Official Secrets. Jinxter was released a few years ago and unlike their earlier two adventures, Pawn and Guild of Thieves, which were set in Kerovnia, takes place in Aquitania. So, what is the plot of Jinxter? As often happens in adventures, you (the hero) are set a quest. In this case, the object of your search is the fabled Bracelet of Turani and its associated five charms. The bracelet was originally created by the magician Turani to protect the people of Aquitania from the Green Witches and, as a side effect, to bring the populace luck - as long as the bracelet was kept intact. Naturally, something has gone wrong with this plan, mainly due to the efforts of the witch Jannedor. The charms have been removed and hidden: it's up to you to find the charms, put the bracelet back together and use it to defeat the witches. You may be wondering how you come to be the "mug" chosen for this escapade? That question introduces the main character in the adventure - the Guardian. It is he who originally sets you the task and who will appear from time to time during the game to give you a gentle hint if you should get stuck on a problem. Don't be misled by the name Guardian! This isn't a white-haired, bearded old man with long robes and a staff inscribed with runes - this Guardian is a hilarious figure wearing a herringbone coat and with a fondness for cheese sandwiches! Not your usual run-of- the-mill guardian at all. Before we leave the Guardian, there's one other thing worth mentioning. Because the Guardians (believe it or not, there are more than one) had trouble remembering names, Turani called the charms names like doodah, thingy and doofer. So, as the Guardian says, "find the wossname, say the doodah, and thingy's your wossname. Charm. Word. Bob. Uncle. Narmean?" As you can imagine, this makes spell casting more fun than usual as you go round watchercallit-ing things! The packaging contains a copy of the Independent Guardian which includes the usual playing instructions (mainly illustrated by the problems of finding and buying cheese sandwiches) plus coded hints at the back, a staff memo and a beer mat. The Independent Guardian also acts as the now obligatory "find-word-one-in- column-one-on-page-one" piracy check. The problems, as with all Magnetic Scrolls games, are intriguing and range from easy to head-scratching. I found Jinxter a most enjoyable game apart from one thing - the ending and so far, I haven't found anyone who HAS been satisfied by it. However, ignoring that fact, it's a great game and well worth adding to your collection. And if you find people say "watchercallit" to you, you'll know they've got a copy too ...... narmean? Sue