Uninvited - Icom/Mirrorsoft RRP œ24.99 (Note: Prices vary......bargains currently available from mail order firms as low as œ14.95 in some cases!!) The very title of this piece of software conveys the doom ridden gothic atmosphere which pervades the game.Shades of Lovecraft, Poe and King stare down upon the house to which you have NOT been invited! The packaging, which is similar to that of Balance of Power, comes in the form of a hard backed book which doubles as disc holder and instuction manual. The tone of the book is a cross between Vincent Price and Rocky Horror, a form of supernatural levity and gallows humour which may not endear it to those of delicate dispositions. I was impressed to note that there are instructions to optimise the dual disc drive capabilities and feel that the game is irritatingly full of "change disc" messages for us single drive owners!!). The loading screens are full of foreboding and good doom-laden colouring. Although the house would seem to be the standard Arkham house of Lovecraft it has been situated by Loch Ness. Your object is to enter the house, find your brother, and phone for a taxi since, as in all good horror stories, your car is inoperable following a crash. The controls to this adventure are through GEM by clicking items you can move, open, examine and operate them at will. It is this use of detailed GEM compatible art and menu bar commands that makes the game novel. In the first place the artwork has to be detailed since there is no descriptive narrative until the object is clicked on by the user. Some descriptions are lightly humorous others are downright blood-curdling, coupled with use of sampled sound effects an altogether Hammer atmosphere exudes from the monitor screen. Secondly there is an ease of 'getting' or 'dropping' items that I have never experienced, since each person, container or room has its own inventory window and moving objects is simply a matter of dragging things around and dropping them in the appropriate window. Thirdly the ability to manipulate objects on screen can give the most entertaining effects, try for example running round in the wheelchair, it will even hang off the ceiling! This is a novel approach to adventures, seen earlier in a game called Deja-Vu. I thoroughly applaud the system and think it must be what the window system and GEM were written for - besides desk accessories work with it as well. My only warning to those considering the purchase, is that some of the graphics are horrific skeletal heads and zombies abound. There is a strong supposition that players are aware of the nuances of the supernatural and so some background reading is recommended to the neophyte. All in all a ripping good adventure with laughs and chills in fairly even mix. John