A selection of PD Adventures - Marion Taylor 1. ENCHANTED REALM by John Ure A traditional adventure in which your task is to save the world (again). You begin in your house in a village. A threat of evil fills the air and the Dark Lord is stirring in his volcano home to the north. Collect a lamp, examine a trunk, find a sword in it and off we go. Thinking that perhaps it wasn't too good an idea to go North for now, I went South to a Forest, collected various bits and figured out what the first problem was. Found the Forest map a bit confusing and also the Swamp one. Still, I think I got most locations. Nicely laid out with a low res version for TV and a medium one for monitors. No spelling mistakes, although I haven't played it all. Verb/noun commands and some HELP written in the game. The author says this was a trial to see if he could do it and offers Enchanted Realm II with many more problems and locations. RATING: Worth a look. 2. CITY OUT OF BOUNDS by El Bozo Groan ..... blue text on a black background - that's a good start! Described as an interactive science-fiction fantasy adventure, you begin (sigh) in your living room. East to your bathroom with a toothbrush and a razor on a shelf. First problem - yards of "I don't know this word ......" as I tried to use the toothbrush and razor. At this point, I gave up - couldn't take any more of the blue on black. 3. ONCE A KING by D.Lavery and M.Griffiths This time you are a King and you begin the game in your Throne Room (makes a change, I suppose). Picking up your Crown and going South takes you to your bedroom where there's a tasteful pool of vomit on the floor. (Is this the game Tony Bridge said was good the other month, in PCW?) I wondered round for a while, but the input response "Hurry up. Tell me what to do. Someone wants to use the TV" very quickly became irritating and I found the humour a bit juvenile and the responses given when you try to do something the game doesn't recognise are of the insulting type e.g. Stop behaving like a retarded potato. No obvious spelling mistakes. Perhaps I'm being a bit hard on it because of the humour and the responses. It isn't obvious how to get out of the Castle, but there's a clue in the README file. RATING: might be OK if you can take the humour. 4. INVASION by R.Henderson You are Dr William Dexter, biologist and adventurer. It all began one night in September in a remote part of the Amazon. A massive explosion awakens you and you decide to investigate. Trekking through the forest you discover a crashed alien probe manned by Xolsck, a philosopher. He tells you Earth will be invaded by his race by the middle of October. Xolsck disagrees with this and has come to warn Earth. In his dying moments, Xolsck transports you to his Shuttle and tells you to go to the Mothership and destroy it. Invasion is set mostly on the Starship. Over 100 rooms and 300 long descriptions. Written using STAC, it has RAMSAVE/LOAD, VOCAB, OOPS, TEXT or GRAPHICS mode. You begin the game on the shuttle. Inserting a disc you are carrying into the ship's library gives you a message from Xolsck. He tells you that the ship will dock shortly and that you must become a duplicate of Xolsck. He tells you how you can accomplish this. You will have to dock the ship on the Mothership and having successfully done that, all that is left to do is either to prevent the invasion or to destroy the Mothership (presumably without destroying yourself in the process.) Xolsck finishes speaking, the disc ejects and crumbles to dust and you're on your own! RATING: Looks good but it doesn't seem possible to get very far in it. Marion Taylor ENCHANTED REALM (with Sherlock and Beyond the Tesseract) : on SynTax PD disk 10 at œ2.50 CITY OUT OF BOUNDS and ONCE A KING (with Colossal Cave) : on SynTax PD disk 9 at œ2.50 INVASION: on SynTax PD disk 7 at œ2.50