Indiana Jones & the Last Crusade - US Gold/Lucasfilms RRP œ24.95 Reviewed by John R.Barnsley You've read the book, seen the film, no doubt played the arcade game.........well, even if you haven't, here comes the Adventure Game!! It is very slightly advantageous to have seen the film but certainly not necessary as, although the plot is relatively similar, many new additions have been incorporated by way of logical - sometimes devious - puzzles and there's certainly enough here to keep the adventure fans busy for many nights. The packaging consists of SIX single-sided disks, a copy of The Grail Diary (which is not exactly CLEARLY written!), booklet of translator tables and a special red acetate strip viewer, the latter being necessary to read certain random codes from Indy's notebook when prompted. You have just 3 chances to get it right or the game will proceed in so-called 'demo mode' (Save & Load features disabled) and vital information and clues will be missed as the game progresses. This is a common copyright protection procedure and it certainly works! Your quest, as Indiana Jones, is to seek and rescue your lost Father, Henry, and locate the genuine Holy Grail before the Nazis seize it for the Fuhrer's treasure collection. Some characters will help you on your travels across Europe and some will positively impede you - one lady in particular is a wolf in sheep's clothing!! The adventure is entirely mouse-controlled - with the exception of the fight scenes, where defined keys are used - and the player selects the input/action from a table of key words and actions below the graphic display window and combines them with other words or items to construct the required input. Where the opportunity to talk to other nearby characters arises, so the 'TALK' icon will be highlighted, and the 'TRAVEL' icon likewise becomes available where and when appropriate. The use of other defined keys in place of the mouse is optional but I think you'll find this latter option more confusing! Current inventory is displayed in contrasting colours at the bottom of the screen. A useful tip whilst finding your way around each location and looking for suitable objects is to select the 'WHAT IS' icon and move the cursor cross around each scene - notable objects will thus become highlighted on the command line, sometimes allowing you to manipulate them. There is a fair amount of scenery, though, so be prepared for a long session! Before seriously attempting to solve this adventure, TWO important aspects must be understood: (1) Your Father's Grail Diary, which you will find buried beneath the regular post in your office, is an essential aid in understanding the majority of the puzzles encountered. You will be allowed to look at this diary at selected locations and be subsequently presented with a full-screen view of 2 of its pages which will yield vital graphic, numeric and poetic clues, although somewhat cryptic. (2) A good work-out in the College Gymnasium is good training for future fights! (Read your game instructions to take full advantage of this training). There are many 'set pieces' - as I like to call them - where the program goes off on its own for a while, but once you have seen them, pressing the ESCape key will cut them out and speed things up somewhat............which leads us neatly into the major criticism of this software - SLOWNESS OF PLAY!! Not only is the adventure spread over six disks but different sections of some scenes/events are further spread over several disks. This wouldn't be that bad if we had something to watch on the screen while all this disk-swapping/loading was going on, but NO.........complete blackness!! Just as the drive finishes loading in the next part you are prompted to insert yet another disk. Whilst checking this game out for the first time, I had all six disks spread over the back of the computer with two 'SAVE' disks as company and, to be quite honest, I lost track on more than one occasion of what I was doing in the adventure!! SAVE and LOAD routines are relatively easy to carry out yet I cannot understand why, when loading in a restored game, EACH DISK - from which different parts of your saved game came from - has to be loaded in separately. On one occasion, whilst restoring a game, I had to change disks six times: 3, 4, 5, 2, 5 and finally 4!! However, having expressed my personal disappointment of its implementation, there is very little else to fault this game. The puzzles are many and varied, requiring the combination of more than one object on some occasions. The animation is neat and effective though not as refined as, say, the latest Sierra games (though it's more puzzle-orientated than the latter!). Pleasant music is included and this ties in nicely with appropriate scenes. There is also a liberal sprinkling of humour to savour as you progress. Overall, it is a worthwhile addition to any adventurer's collection, especially if you liked Zak McKracken & The Alien Mindbenders. Coming soon from the same source is Maniac Mansion which I am told is in a similar vein. I do hope they reduce that infuriating disk-access time!