Manhunter: San Francisco - Sierra On-Line RRP œ29.99 It was with great surprise that I heard that Manhunter: San Francisco had been released as it wasn't due out till next year. What was an even greater shock was the price - almost œ30.00 - so I would recommend that you shop around for a cheaper price. I bought it for œ19.95 from Byteware in Tyne and Wear. MHSF follows on from the previous game Manhunter: New York. In MHNY, an alien race, the Orbs, had taken over the city of New York, subjugating the populace who must henceforth not talk to each other. All humans must wear brown robes and keep their faces covered - on pain of death. In order to make sure these rules are obeyed, certain humans have been enlisted as Manhunters. Armed with a portable computer known as MAD, they can track members of the population, watching their movements (subject to a few conditions) and ensure they obey their new masters. This tracking is possible because all the people have tracking disks surgically implanted in their necks. But all the trackers show is a person, not his/her identity. It is up to the Manhunter to work out who he is watching. In MHNY, you had just started work as a Manhunter and by the end of the game, you had turned against your "masters" and stolen an alien space craft in which you were in hot pursuit of a vicious killer, Phil, who was allied with the Orbs and who you aimed to capture. If you have previously played MHNY, all this will make sense to you. If like me, you haven't, you will soon get the hang of it, though the start of the game may be a bit confusing. So, there you are, flying your craft over a new city, San Francisco, not knowing what you will find there. Have the Orbs also taken over San Francisco? If so, can you manage to work against them in the same way as you did in New York and will you catch the killer? Being unable to control your machine too well, when you land you crash on top of a building - and on top of another Manhunter ..... oops! Oh well, there's something useful to be gained out of it as the Manhunter won't be needing his MAD any more so you can grab it. If you are observant, you'll also find his identity card and using MAD will furnish you with his address. Together with the data on his MAD which shows what he was up to at the time of his unfortunate demise, these bits of information will give you a starting point for your investigations. Using MAD, you can follow the movements of the people the dead Manhunter had been tracking. As with MHNY, after watching the actions of the target subject and being told his (or her) location, the display will pan out to an overall map of the San Francisco area and from there you can follow the target to subsequent locations visited until the signal is lost. It is then up to you to visit the locations yourself and have a close look round, picking up further clues. During your investigations you will discover that the Orbs are indeed as active in San Francisco as they were in New York. But there are other factors involved in this game. Some of the skyscrapers are covered with a strange growth and smoke stacks emit gases from the top of the Coit Tower. It also looks as though a secret society is involved in some way but I didn't get very far with this line during the time I was playing. MHSF can be played without any text input at all which will infuriate some people. It can be a bit annoying at times when you feel you know what you want to do but can't think how to do it without resorting to typing. One of the main criticisms levelled at MHNY was the tough arcade sequences which some people found so hard that they were forced to give up. In MHSF, there is a choice of difficulty level when you enter an arcade sequence and this is such a help to people like me with poor reflexes - I selected "easy" like a shot! MHSF is a hard game to get into as it is so different from all the other Sierra games and I must admit I got stuck pretty quickly. However, I would not let my thickness put you off trying it! With no scoring to the game, it is hard to know how you are progressing, your only yardstick is whether or not you know what to try next. The graphics are excellent, though a touch gory in places and I especially like the use of the tracker and overhead map display. Once again, MHSF is on double-sided disks and there is an option to exchange your disks for single-sided disks - at a price and (seemingly) only through Sierra in the States. One would assume the same service is offered over here though one would expect the relevant form to replaced in packages for export. Sue