DDST - William Miller (PD) RPGs are getting far more common on the ST. Whether this increase in popularity is due to the fact that adventurers now prefer RPGs to traditional adventures or whether it's because the software houses think it's what we want is a moot point. Regardless of the reasons, it is somewhat surprising that there have been very few RPGs available in the Public Domain, as far as I know just Hack!, Larn and, now, DDST. Hack! and Larn both have black and white medium res displays with very primitive graphics. DDST, which was originally an online game for Bulletin Boards, takes the game one step further by having coloured graphics, more along the lines of the SSI RPGS, though, obviously, not as detailed. After the credits and an impressive screen showing a fire-breathing dragon spitting a column of flame, you have several options before you start the game proper. Choosing to begin the adventure, you must first select your character from a few already on the disk or create your own. Use a back-up disk, invent a suitably tacky name and the program will set up the attributes for your new character, who will start the adventure at the level of "twit"! The instructions given with the game suggest you get a character with good dexterity but other than that, you are left to your own devices. The purpose of the game is to defeat the evil Black Lord, Asmodeus. As with all RPGs, your character will gain gold and experience as he/she plays. The land of Eridor in which the game is set, has been all but destroyed by Asmodeus and his minions but you are told that there are some ruined cities in the area which contain artifacts that will be useful in your quest. There are also several towns in the region where you can seek help from the Oracle (there is a different one in each location). Each will give you a scroll containing information you may find useful. The drawback is that they are written in a foreign language that you can't understand so you will need gold to get them translated. As well as getting gold through successful encounters as you roam the land, you can get a job in the inn in each town where you will be offered a random amount of gold for a day's work as a handyman. Once you have enough gold you can visit the blacksmith and buy new armour and weaponry to replace the rags and pocket knife you start out with. You can also buy and sell equipment and weapons, gained through successful encounters, in the marketplace. The screen display is pretty good, though it only uses four colours (black, white, blue, green), as each different type of terrain uses a block of one or more colours so you can distinguish between mountains, grassland, marsh, water, forest etc. Rivers can only be crossed using a bridge. Once you feel strong enough (or just fancy a challenge!) you can enter one of the dungeons. One, the Fortress of Isengard, is reached through a pass which is protected by a magical barrier so this area is not easily accessible at the start. The nearby dungeons below the ruins of Mangrave and Angband can be entered at any time but the monsters in those are generally far harder to beat than those found outside. Ever met a 9-headed hydra? I wouldn't recommend it! When you enter a new dungeon, only the area in your immediate vicinity is illuminated, the rest is gradually revealed as you explore, much in the style of Phantasie 1, which creates an ominous feel as you don't know what is round the corner. According to your abilities to detect traps, hear monsters and so forth, you may be warned before something nasty happens. Failure to detect a trap will result in your sustaining some nasty injuries but, fortunately, there are healing potions hidden in the dungeons so you will not have to beat a hasty retreat to an inn to recover. Impressive weapons are also hidden in the dungeons and secret rooms and passages abound. I found this game very enjoyable to play. Not unexpectedly, it is nowhere near as complicated or large as commercial RPGs but there is still plenty to keep your interest. I didn't complete the game in the time I had available to play it for review but I would estimate it could take a fair time to finish. Sue @~DDST is available on SynTax PD disk 37 at œ2.50