What should I do with the matchbook? Read it and don't delay.... Put it in the receptacle in the lobby as soon as possible. How can I unlock the chest? You'll need Belboz's journal - note the random code. Use your infotator. Press the relevant coloured buttons. What should I do at the river? There might be something interesting on the bottom. Don't try swimming - use PULVER instead. How can I get past the tollgate? There doesn't seem any way to sneak past. Wake the gnome, give him the coin. How can I get through the Glass Maze? Use the FWEEP spell to search for all available exits. If you can't work it out, see the details in the next file. How can I get into the Amusement Park? Have you still got the coin? Search the gnome at the tollgate when you come back. How can I win the game in the arcade? If only you had better coordination! Use the aqua potion from the flagpost. What should I do at the cannon? Look in it, then read your infotator. Read about yipples. Put the guano in the cannon. What should I do with my "twin"? Note the (random) number he gives you. When he asks for your spellbook, give it to him. How can I get into the room with the orange light? Tie rope to timber, drop timber by upper chute..... Drop rope down chute, climb down the rope. What should I do in the slanted room? Get the shimmering scroll and GOLMAC yourself. Now open the lantern and get the smelly scroll. What should I do when I meet my "twin" again? Remember what happened last time you both met? Tell him the combination and ask for the spellbook. What should I do at the lagoon? There's something useful in the spenseweed. Cast MEEF at the spenseweed. How can I pass the grues? They aren't afraid of light so you'll need extra help. You'll need the contents of the crate from the lagoon. I've found Belboz but don't know what to do with him. He's been taken over by Jeearr - mind you aren't next! Cast VARDIK at yourself, then cast SWANZO at Belboz.