The Adventurer - S.& D. Gray/Zenobi Software. (Text adventure) Price œ5.99 includes free blank disk. Reviewed by Joan Dunn Turning on the TV these days, you stand a good chance of seeing a game show or quiz programme. You either love them or they bore you to tears with often stupid questions and inane answers. Now the computer has been infected with the quiz bug and The Adventurer starts with Adam Venture's Adventurer of the Year Quest. Who could resist that? You are Jason KIrkwood and you have beaten all other contestants in the heats. Now you have come to take part in the finals. You sit nervously on a chintz sofa in a small reception room at the TV studio. On the walls there are photographs of famous personalities. Do examine them, not that they are any help, but the names are amusing. I particularly liked Werry Togan. A young lady comes to show you the way to the stage and you can hear the applause as you stand waiting to be called. Then Adam calls your name and you find yourself in front of the camera. Adam will ask you a question and if you answer correctly, you will be given the key to the door of your quest. When you have solved the problems you must return and your name will be inscribed on the roll of honour. Rather ominously, Adam says "Few have returned." Having played the game, I'm not surprised. There are nine questions, all concerned with adventure games. You are only asked one, and the sequence is random. If you have examined the reception room, you will have found the answers. When you have answered correctly, a curtain is drawn aside and you are given a key to the door. You open it and step through.... no prize on the other side - you find yourself falling through space, all your possessions are torn from your body and you land heavily on a narrow track, no sign of a way to return and so your adventure begins. There are a good number of locations and you need to do quite a bit of back-tracking. I lost count of the number of times I went through the village - quite a good spot to drop your surplus objects. There is plenty to find and it is as well to be precise with your examination of locations. There are sometimes two or three items hidden in different parts of a room, so it's easy to miss something. The text is adequate but prosaic and I should have liked a little more atmosphere. The problems are logical but often quite hard and need some long and careful thought. You can "take all" and "drop all" which is always useful. I have personally never come across the words used here to light your lamp, so think of something a bit out of the ordinary. Your big problem at the beginning of the game is that, like the king in the song, you are "in the altogether", completely starkers! Wherever you go, you are not the flavour of the month. You are thrown out of the inn, hit over the head with a broom by the farmer's wife, and pounced on by the village bobby and put in the stocks. Once you find some clothes, life gets a lot easier. I found the scoring annoying - Arsenal 2, Liverpool 1. The only way to find your real score is to quit or get killed off. The first half of the game was quite ordinary with houses, shops, and a farmyard, then suddenly it developed a more mystical air, and I should like to have seen some of this fantasy in the first half of the adventure too. You need to find several odd items to make a magic potion which will enable you to return to the everyday world. There you are welcomed back by Adam and congratulated on your success. You even plan to come back again next year ...... some people are gluttons for punishment! The game is very enjoyable and will keep the player happy for many hours. At such a reasonable price, and with a free disk thrown in, it is exceedingly good value for money.