The King's Quest Companion by Peter Spear A Review by John R. Barnsley This new book on the Sierra King's Quest series does more than provide answers and maps to games I to IV. Spear skilfully weaves and elaborates on Roberta Williams' stories about the world of Daventry, transforming a mere clue book into an entertaining story. According to the author, it all began when he started "receiving electronic mail from Daventry". The mail was from one Derek Karlavaegen, a self-described writer and magician, who dwells in that land. In his messages he describes those fantasy worlds in far more detail and colour than is possible in the games themselves, and Spear edited Karlavaegen's messages into stories that guide the reader through each of the quests. The first section of the book is ideal for people who wish to discover more about the fantasy world they're exploring, and at the same time find the answers to a puzzle or two along the way. This is fine because, unlike a standard walkthrough, there is little chance of unintentionally reading more than you need to know and spoiling the fun by solving other puzzles yourself. This particular section covers about 200 of the book's 362 pages. Then the solutions to the games are treated in a more direct manner in the section entitled 'The Easy Way Out'. A 'Things To Come' section tells how to deal with each of the main puzzles, and you get step-by-step solutions and maps in 'How To Do It'. The King's Quest IV solution, for example, lists the five quests that you must complete and warns you to avoid areas like the Ogre's House in the early stages, and finally 'fleshing-out' the full solution to each quest. The final section of this book is 'An Encyclopaedia Of Daventry', compiled by Spear, which alphabetically lists every creature, person, object and place in the land, and then notes the King's Quest games they are to be found in, providing a suitably flowery description that explains its purpose and where to use it. This is the section I found most intriguing, as it offers the fastest way of finding precise information on a specific topic. 'The Final Score' answers a persistent question: "How do you get all the points in each game?". If I had to buy a clue book about the King's Quest series, this is the one I'd want. In addition to telling you everything you ever wanted to know about Daventry but were too lost-in-the-woods to ask, Peter Spear spins some fascinating tales of his own! @~The King's Quest Companion is published by: @~Silicon Valley/Osborne McGraw-Hill (ISBN 0-07-881555-X) @~and is available from: @~Page 6 Publishing, PO Box 54, Stafford, ST16 9DR @~(Price: œ14.95 including p/p)