Can't open the Grate? It's locked. Use the Key found inside the Building. Can't catch the Bird? Maybe something you're carrying scares it. Leave the Rod until you've caught the Bird. Carry the Cage. Stopped by the Snake? Scare it. Release the Bird from the Cage. Can't cross the Fissure? You'll need to create a Bridge. Wave the Rod. Can't get the Gold Nugget out of the Caves? Use Magic. Take it to the Y2 Room and say PLUGH. Dwarves keep attacking me. Retaliate. Throw the Axe at them and remea similar shape to the mallet. Hit the ball with the umbrolly. What should I do with the White Queen's brooch? It's covered with jewels .... on the face of it. Turn it over. The Red King's asleep. What should I do with him? Don't wake him, just have a look in his lunch pail. Open it with the hammer. How can I get through the locked door in the Entry Hall? Royalty would be able to go anywhere.... Turn the scepter to get through - or just "exit". How can I deal with the Knave? Kill him with kindness. Throw the bottle of tea and sympathy at him. How can I get out into the garden? A keyring without keys must have some use in this strange world! Pull the ring. I'm lost in the garden, which way is home? You can see it to the east but remember you're in a mirror-world. Go west! I haven't got full points! Mostly you get points for carrying things at the end of the game. You should be carrying 18 point-scoring objects when you finish. in Legend of Faerghail (RPG) : Rainbow Arts Legend of Blacksilver : Epyx/US Gold Leisure Suit Larry III : Sierra On-Line Loom : Lucasfilm/US Gold Lord of the Dancing Blades (RPG) : Mirrorsoft Lords of Chaos (strategy) : Blade Software Maupiti Island : Lankhor Omnicron Conspiracy : Imageworks Parisian Knights : Abstract Concepts/Activision Pools of Radiance (RPG) : SSI/US Gold Powermonger (strategy) :