Star Flight - Electronic Arts RRP œ24.95 (RPG/strategy/trading game) Space is BIG .... and so is the area covered by Star Flight, the new strategy game (with role-playing and trading elements) from Electronic Arts as it gives you 270 star systems containing over 800 planets to investigate! As with all of these types of games, you start with minimal equipment and have to build up your own personal fortune and equipment so that you can stand a chance of success. In it, you play the Commander of a Starship. Your mission, in its most basic form, is set out in the form of a transcript of a meeting held previously. It turns out that fifteen years ago, excavations in a part of your planet Arth uncovered a vast underground network, dating back to the colonisation of the planet by a group called Noah 2 who had come from another planet called Earth following an interstellar war between the Old Empire and its enemies. In this network the workers found a fuel called endurium which could be used to power superphotonic (faster-than-light to you and me) starships. Thirteen were built, manned and sent into space ... only two returned. More have now been constructed and you have been given command of one of them and, with your choice of crew and 12,000 MUs (monetary units) to spend on equipment and crew-training, must now zoom off into the unknown in a quest for knowledge. Perhaps you can answer some of the questions posed by the excavations? There is so much to this game that it's hard to know where to start! Obviously, the first thing is to pick your crew and these can be from a range of races (human, Velox, Thrynn, Elowan plus android), each of which has its own skills and characteristics. The aim is to get a well-balanced crew of Captain and five crew members who will be the Science Officer, Navigator, Doctor, Engineer and Communications Officer. Outfitting the ship is the next priority and any spare MUs can be used to give the crew additional training. As this will use up your cash reserves, you are advised by the Director of Interstel (Interstel provided the initial funding and starship) to mine minerals from the innermost planet in this star system which you can then sell to generate more cash for better equipment and more training ... and so on, until you feel ready to set out for more distant star systems. You can also raise funds by selling alien artifacts and lifeforms. The manual with the game looks daunting - 29 pages plus another 11 in a command summary booklet but as the whole game is mouse and keyboard controlled, it is very easy to get into. As expected, each crew member has his/her/its own part to play according to their job description. For example, the Navigator manoeuvers the ship from star to star and has responsibility for onboard weapons whereas the Science Officer will analyse data collected from planets visited and any alien spacecraft you encounter. Each crew member is accessed from a menu system which then gives you a sub-menu of options available at that time. The graphics are very atmospheric, especially when you go into orbit round a new planet and see it rotating in varying colours according to its type (rock, ice, molten etc) and again when you land on a planet's surface. Encounters with alien craft also use excellent pictures as your Communications Officer hails them and gets into conversation, hoping to find useful information without offending them and being attacked! Each race must be dealt with in a different way to get the best results. But there is more to Star Flight than just flying from one star to another, mining, collecting and selling. Messages will be left for you at the Operations Centre at Starport and from those you will soon learn that a great threat faces Arth; its sun is soon to go nova and new planets suitable for colonisation are urgently needed before it's too late. If you take note of all the hints and clues you are given as you play, you will soon find yourself enmeshed in a far more detailed game, both in a race against time and also in trying to discover more about your planet's original colonists. It's gripping stuff! Sue