Castle Master - General Hints Sent in by Andrew Stenhouse The first floor is very straightforward. There are keys in the Well, the Stables, the Barn, the Kitchen, the Wizard's Hut and the Chapel Roof. The one on the roof is reached by standing on the drawbridge and firing a rock at the hole that lowered the bridge at the start. There is a very useful potion in the Pottery which lets you travel by firing a rock at a door. This does not work on all doors but is very useful for long corridors and speeds up your progress. There is also a bonus after getting the key on the Chapel Roof. Go to the Gym and through the north door. You are standing above the moat. Fire a rock at the Wizard's Hut door and you will find a nugget on the table which gives lots of points.