The Third Courier - Accolade RRP œ24.95 (Graphic RPG) It's quite an eerie feeling to play The Third Courier as it is set in and around East and West Berlin before the fall of the Berlin Wall - a great day for democracy but rather poor timing for Accolade, though I am sure they don't mind. In the game, you play the part of Moondancer, a CIA agent. The background to the story is that three couriers had each been carrying one part of a secret NATO non-nuclear defence plan which is to be revealed at a top-secret conference in Brussels in seven days time. However, things have gone badly wrong. Two of the agents are dead, one killed in London, the other in Madrid. The third, William Morris, is missing. He was known to be travelling to Brussels via Berlin and you have been assigned to the case. Through careful exploration and investigation, you must find him and recover the third part. Though The Third Courier is described as an RPG, this is a bit misleading because you only control one character - Moondancer. This character can be one of several already on the disk, or one you create yourself. Character creation is simpler than in most true RPGs. All you must choose is the sex of your character, your cover profession, favourite leisure activity, age group and the place where you spent most of your life (urban, rural etc). From this the program will assign your character traits (intelligence, strength and so on) and also tell you two of your personality traits. As you progress in the game, you will gain experience and rise through the ranks from sleuth to, eventually, master spy. With each increase in level, you'll learn one more positive and one negative personality trait for your character. You start the adventure in your appartment in Knesebeck Strasse with only a computer and an answering machine for company. Logging onto the computer will bring a message explaining your mission from Black Magic, your main source of information during the game. The game controls are very easy to get used to and you can use the mouse, keyboard or joystick. The screen is divided into several sections. One shows your location, ether an interior scene or, if outdoors, a picture of the street which scrolls as you move and is overlaid with a graphic of any character who appears. The rest of the screen shows the compass buttons for movement, your current level, experience and statistics together with any messages and encounter options. Drop-down menus are used for actions, inventory and places to go by cab. Once outside your appartment, you can start your investigations in earnest. Unfortunately, you will find yourself thwarted at every turn by the random appearances of panhandlers (beggars), hooligans, drunks, guards and other characters with which the streets of Berlin seem to be infested. Some of them will aid you in your investigations but the others are just a damn nuisance! Okay, a successful FIGHT will gain you experience points but the other options of CHAT, THREATEN and RUN can be worse than useless. CHAT is mostly of use with the guards who then ask to see your papers. If you show your passport, they leave and that's that! THREATEN, if successful, just makes the character leave whereas RUN moves you to a random part of the city. The encounters happen with monotonous regularity, making mapping a nightmare, for though a basic map of the city is provided, there are shops, hotels, bars, offices et al dotted about the place which have to be located. What makes it even worse is the constant disk-swapping and disk-access during the game. The game comes on three disks, and though the message "insert disk in any drive" appears on the screen, the program doesn't seem to recognise a second drive so you are continually swapping disks two and three while playing. After a while it gets very tedious! Despite the user-friendly appearance of the game, the random encounters and disk-swapping make The Third Courier very frustrating to play. It could be worth persisting with it - I'll let you know if I have the energy to keep going and find out! Sue