Cutthroats - Infocom Sent in by Marion Taylor How you play Cutthroats depends on whether you are shown a coin or a plate near the beginning. Up to this point, the game-play is the same, therefore this solution is in three parts. You are in your hotel room, lying on your bed. Get Up. Inventory. Examine watch. Wind it. Get note and read it. Drop note. Examine dresser. Open it. Get all from dresser. Examine closet. Get all from closet. Open door. North. Close door and lock it. N, N, E, E, E, S. (The Shanty). Sit. Buy food. Ask bartender for water. Eat. Drink water. Wait until Weasel arrives. Wait until Johnny explains what the deal is. He'll ask if you're interested. Say Yes. Stand up. N, W, W, W, W, SW, SW, NW. (End of Winding Road). Wait for Johnny and the rest of the gang and until Johnny shows you either a gold coin or a gold plate. Wait. Johnny gives you instructions and arranges the next meeting. GOLD COIN: SE, NE, NE, E, E, E, E, SE. (Ocean Road). S, S, SW, N. (Mariner's Bank). Withdraw $600. Drop passbook. S, NE, SE (Point Lookout). Wait for Johnny. He'll ask if you've brought the money. Say Yes. Show money. He will then ask if you need deep sea diving equipment. The coin comes from the Sao Vera which is very deep, so say Yes to this question. NW, N, N, NW, W, S. (Outfitter's Shop). Wait until McGinty leaves and Johnny makes a deal with the salesman. Give $n to shopkeeper ($n being the amount the salesman asks for). Buy can of shark repellent and lamp. N, E, E, SE, S, S, SW, W. W. (Ferry Landing). Wait until Weasel and McGinty meet and you see Weasel handing something to McGinty. E, E, NE, N, N, N, NW, S. (The Shanty). Buy food. Ask Bartender for water. Eat. Drink water. N, W, W, S (Vacant Lot). Wait here until you see McGinty leave going east. S, W. Open window. N. Get envelope and read it. S. Close window. E, N, N, N. (Wharf). E. (Port deck, Mary Margaret). N, Down. (Crew's Quarters). Hide envelope under mattress. Wait until Johnny arrives and asks for the latitude and longitude. Say latitude 40, longitude 45. Wait until Johnny tells you to get some sleep. Sleep. Wait, and Johnny will come and tell you its time to get up. Get up. Get envelope. S, S, S. (Captain's Cabin). Give envelope to Johnny. N, N. (Galley). Eat and drink here when you need to. N. (Storage Locker). Get deep sea suit. Wear it. Get lamp and can of shark repellent. Drop key and book of shipwrecks. Wear deep sea suit. S, Up, E, S. (Aft Deck). Drop key and book of shipwrecks. Connect hose to suit. Turn on compressor. Dive. Light lamp. Open Can. Go down 7 times to shipwreck. Down. (Middle Deck). S. Get bar. S, S. Move bunk with bar. Wedge bar under bunk. S, D, N, N. Push chest west. Wait until you see an orange line. Get line. Tie it to chest. Pull line. E, N, N. Push chest south. Examine skeletons. Examine scabbard. Get sword. Push chest south three times. (Cabin with ladder). Stand on chest. Up, N. N. (Middle deck). Push cask north twice. Stand on cask. Cut rope with sword. Drop sword. Go up until you reach the surface ... Score: 250 GOLD PLATE: Follow the Gold Coin solution until you get to Point Lookout. Wait for Johnny. Show money. Say No (the wreck isn't deep). NW, N, N, NW, W, S. (Outfitter's shop). Wait for McGinty to leave and until Johnny makes a deal. Give $n to salesman. Buy can of shark repellent, lamp, c cell (battery), tube of putty and electromagnet. Rent compressor. From here continue to the Ferry, wait to see the meeting between McGinty and Weasel. Go to McGinty's Salvage Co. and get the envelope, then go to the Wharf and board the Night Wing. Eat and drink at the Shanty when you need to. W. (Starboard Deck, Night Wing). Down. (Crew's Quarters). Hide envelope under mattress. Wait for Johnny. Wait until he asks for the latitude and longitude. Say latitude 25, longitude 25. Wait until he tells you to sleep. Sleep. Wait. Get up. Get envelope. S, S, S. (Captain's Cabin). Give envelope to Johnny. N. N. (Galley) Eat and drink. N, N. (Storage Locker). Wear the wet suit and the flippers. Get drill. Examine it. Open panel. Insert battery in drill. Close panel. Fill tank with air. Wear tank. Get all. South, Up. Wear face mask. Dive. Open can. Light lamp. Down, Down, Down, Down, S. Open door. S. Put electromagnet against mine. Turn on electromagnet. Drop it. Up. Remove tank. S, S. Turn on drill. Drill safe with drill. Turn off drill. Get glass case. N, N. Wear tank. Down, N, Up. Turn on drill. Drill case. Open tube. Get glob (of putty). Put glob in hole. Down, N, Up to ship and the end of the game...Score: 250