Humbug - Graham Cluley RRP œ9.00 (PC text adventure) I know from personal experience that it isn't easy to write an adventure game, but I've often thought that it must be several times harder to write one which is funny too. Trying to get the right balance of humour while juggling flags and counters and trying to ensure a good story and mix of puzzles at the same time seems an impossible task. But luckily there are a few people who have achieved the impossible and one of them is the author of Humbug and an equally funny game, Jacaranda Jim. One final point to ponder is that he's programmed both games from scratch too! Makes you feel 'umble, doesn't it.... Anyway, back to Humbug itself. The title comes from the fact that, once again, you've been sent to boring old Attervist Manor to spend the school holidays with Grandad - and this is the Christmas holiday. The old codger is a bit of a trouble-maker so the idea is that you're supposed to keep him out of mischief. Fat chance! When you enter the Manor, after being dropped off by a cab, you find him fast asleep in his chair, clutching a document from his neighbour's solicitor.It seems that Grandad is in a bit of a spot financially and his neighbour, Jasper Slake, has offered to settle his debts for him in exchange for ownership of the Manor - what a nerve! Gramps must think so too 'cos he's written a rather rude word on the document; he obviously doesn't fancy the idea suggested in it that he goes into an Old Folks' Home. Slake thinks Grandad is crazy too, partly because he says there's treasure hidden in the grounds of the Manor. Well, Slake could be right - after all, Grandad idolises Napoleon Bonaparte and dresses just like him! On the other hand, if he isn't crazy and there IS treasure somewhere about and you could find it, it'd solve all the old boy's problems. Plus it would give you something to do in this awful weather..... Whereas Jacaranda Jim was a really fun game to play, Humbug is even larger and more amusing with lots of weird objects to collect and wonder what to use them for and the house is riddled with strange chutes which lead ..... who knows where. There are several creatures around the Manor and its grounds too; a bear cub searches for food in the woods, an owl sits in the attic, a hedgehog hibernates by the boiler while an aardvark in a suit sleeps on top of a washing machine and a wumpus (eh?) is trapped in a perspex tube. Can you get it out without sending the poor thing into orbit? I especially liked Grandad's cat, Schrodinger, who wanders from room to room. You can play a game called Wubble-a-Gloop with a games-crazy octopus too, if you've got the nerve and can work out how to beat him. The human NPCs are equally realistic, from Grandad's gardener, Horace, who will foil any attempts you make to map a large maze in the garden by collecting any objects you drop and putting them in his dustbin, to several Vikings (one of whom wears a Marks and Sparks coat and carries a Filofax), a gravedigger and a barman. You'll meet the last two characters once you use Grandad's wonderful invention - a time machine, which will take you back to the Attervist Manor of Victorian times. Grandad has invented other items apart from the time machine. His speciality seems to be robots which have been constructed from the odds and sods that anyone else would throw away; milk bottle tops, pipe cleaners, old treacle jars and the like. You'll find several of these on your travels. The best one, though, has got to be Kevin, the clockwork shark. Just read this description, taken from the game: "I am in the pantry. It is a small, dark room - the only source of light being a barred oval window built close to the ceiling in the west wall. A definite niff of seaweed wafts around the shelves. Small mountains of marzipan and icing sugar are liberally scattered across the dark stone floor. There is a movement from behind one of the taller mounds of marzipan and a shark totters around on his hind fins. The shark smiles benignly at me, "Hello, my little poppet". The shark paternally pats me on the head with a damp flipper and flamboyantly places a small caddy on one of the pantry shelves. The shark smiles at me again and waggles his eyebrows in anticipation of my response." If that has whetted your appetite for the game, there's a shareware version of Humbug available from SynTax. It's complete apart from the fact that it only saves to RAM and not to disk but that will certainly give you a chance to see the game for yourself and play a fair way into it. Of course, you'll need a PC emulator as well to play it on the ST. If you want to buy the full version, you can get it direct from Graham Cluley, "Malvern", Seaton Road, Camberley, Surrey, GU15 3NG for œ9.00 but don't forget to tell him you want it on a 3 1/2" disk. For that, you'll get a copy of the latest version of the game, maps, a vital bit of information you'll need to complete the game, help by post for when (if?) you get stuck. Jacaranda Jim is available from the same address for just œ6.00. In both cases, please add œ1.00 for overseas airmail orders. Sue @~The Shareware version of Humbug is on SynTax Disk 157 and @~Jacaranda Jim is on SynTax Disk 153, both at œ2.50 each.