The Star Portal - AGT/Michael Detlefsen Solution by Neil Shipman Start: In a desert, wearing an Envirosuit and an ATD. W, S, S, Examine Raggedy Suit, Open It Look (You see a Skeleton, Lens and Key) Get Lens (5 pts), Get Key (10pts) N, N, W, W to Building Examine Hole, Put Key In Hole Push Key (You are moved inside the building, automatically removing your Suit and ATD - 20 pts) Get Suit and ATD, Wear Suit and ATD, S, W to Living Area Open Desk, Look (You see a Blaster and a Flashlight) Get Blaster (25 pts), Get Flashlight (30 pts) E, S, S into Portal Save your position then Push Lever until you reach... Broad Avenue Portal: N, N, N to T-intersection E, E, Wait until lizards appear (if they haven't already!) N into Mural Room, Examine Display Cases Examine North Mural, Examine East Mural Wait until lizards depart (They leave something behind) S, W, Open Carton, Look (You see a Stone Tablet and a Shovel) Get Shovel (40 pts) Read Tablet (It's a message from Merrivale) S, S, Get Trash, W, S into Portal Save your position then Push Lever until you reach... Open Area Portal: N six times to T-intersection E (You disturb a lizard which disappears east) Dig (You uncover a passage to the east) E to Cul de Sac (70 pts) Get Rock, W, N, S six times into Portal Save your position then Push Lever until you reach... Plant Leaves Portal: N, N, Turn On Flashlight NW into Cavern, Examine Skeleton, Enter pool D to Bottom of Pool (90 pts) SE, E, NE, N, U, S to Rocky Cavern S (You see some Rubble and an extra-large white Thing) Kill Thing With Rock, Get Rock, Examine Rubble (You find a Rope) Get Rope (115 pts) N, N, D, S, SW, W, NW, U, Exit into Cavern Move Skeleton (125 pts) Look (You see a Skeleton and an alien Device) Get Device, Examine It (There is a recess in one end) SE, Turn Off Flashlight, S, S into Portal Save your position then Push Lever until you reach... Forest Portal: N, Examine Blaster, Open It, Examine It (You see a Battery) Get Battery, Put It In Device (150 pts) [The device will sometimes flash as you move around the forest locations. The flashes are proportional to your distance from the place you want to be. The quick way of getting there is...] NW, N, N, NW, NW to Forest with shrubbery to the north Look (The device flashes frantically) N to Inside the Shrubs where a small craft is hidden Enter craft (180 pts) Examine Panel (You see flashing shapes) Touch Shape (An alien voice speaks to you) Wait until the lifeboat takes off and you drop everything Get All, Touch Shape (The lifeboat automatically docks with the mother ship) Exit lifeboat to airlock (200 pts) W, W, N, N, N, E to Crowded Room Examine Box (You see a shape) Touch Shape (The box opens, Daar emerges, speaks and goes west) W, W into Control Room (Daar talks to you then leaves - 210 pts) E, S, S, S, E, E, Enter lifeboat, Examine Daar Ask Daar About Pilot, Merrivale, Portals, etc. while the lifeboat leaves the mother ship and returns to its original location Exit lifeboat (accompanied by Daar) S, SE, S, S, E, SE, S into Portal Save your position then Push Lever until you reach... Swamp Portal: N four times, E to Swamp (You see an alligator) Scream (The alligator is scared off and Odie appears - 220 pts) W, S to Swamp with quicksand to west (accompanied by Daar and Odie) Examine Sparkle Give Rope To Daar (He ties one end to a tall tree) Swing On Rope to reach Far Side of Swamp (245 pts) Examine Unit (You notice an Antenna) Read Unit, Pull Antenna (You now have a piece of Wire) Swing On Rope, Get Branch, S, S, S into Portal Save your position then Push Lever until you reach... Footpath Portal: N, NE, NE, E to Wide Porch Examine Porch, Examine Ornaments Turn NW Ornament, Turn SW Ornament (A door opens up further on) E, E, E, S, E four times to Stairs D, D, D, W four times, N, W to Short Hall Open Door (A voice tells you to wait) Wait until Oz offers you a chance to solve The Three Riddles Oz,Yes (Are you sure you want to?) Oz,Yes (Oz opens the door) W into Treasure Room Examine Oz (!) Get Sword (It turns into a Knife) Move Altar (You reveal a passage leading down) D twenty-eight times to End Of Stairs (255 pts) Examine Floor, Push Flagstone (A door opens up further on) U twenty-eight times to Treasure Room E (Oz stops you and asks you a riddle) Oz,Candle (You can now get out - 280 pts) E, E (Oz stops you again and asks to come with you) Oz,Yes [If you answer No then you lose 10 pts] E, S, E four times to Stairway (accompanied by Daar, Odie and Oz) D, D, E into Unfinished Room Read Sign, Ask Daar About Sign, Examine Sign Examine Knife, Open Bottle Opener from it Unscrew Sign With Opener Look (You see a recess with a Handle in it) Examine Handle, Ask Daar About Handle Pull Handle (295 pts) Look (You see a storage compartment containing a Signal Flare) Get Flare, W, D, D, W four times N, W, W, W, W, SW, SW, S into Portal (Oz stays behind here) Save your position then Push Lever until you reach... Snow Portal: N, N, N, Wait until snow stops Light Branch With Lens, E, E, SE to Narrow Passage Turn On Flashlight, Examine Wall (You see an opening) Examine Opening, Drop Trash, Burn Trash (320 pts) Enter opening (345 pts) N, W six times to West End of Bridge Wait until your eyes become accustomed to the dark Examine Glow, Tie Rope To Bridge D, W, W to Chamber (365 pts) W, NW, NW, N, W, W, W to Chamber D, D, S, E to East End of Large Cavern (365 pts) Examine Door, Pick Lock With Wire (The door opens - 385 pts) E, E, E, E, E into final Portal Push Lever to finish (410 pts) [Your score of 410 out of 400 includes an extra 10 pts for being a nice adventurer and letting Oz accompany you as far as he could. N.B. You can finish the adventure without tackling the Footpath Portal section.]