BSS Jane Seymour - Hints and Tips Provided by Ian Taylor @~These hints refer to the map in the screenshots section. If @~anyone would like a printout of the map, just send an SAE to me @~at the usual address. The same goes for any maps that have been @~published so far. The doors, their colour, type of room and objects marked on the map only apply to Level 1, I believe. I haven't indicated where everything is - we don't want to make it too easy, do we? The lifts and ladders seem to be in the same place on each level. There is no point in going to the Dorsal Deck on Level 1 - everything you have to do can be achieved on the other two levels. Always try to find a way round a coloured door, especially a 'higher' coloured door (eg blue) as you may need the energy later on. On Level 1 you will be able to kill virtually anything with a decent weapon, but on Level 2 you'll find anything and everything thrown at you. Get that flamethrower ASAP. The goggles are a must - no more worrying about lights. Although you might get the impression that receptacles are unbreakable, this isn't the case so grab any you can get your grubby mitts on. Don't over-fill when repairing - you'll get radiation poisoning. Replacing the inhibit lock must be the last thing you do, and you must be prepared to wait a minute or so for the message.