Played the Game? ... Now Read the Book! by Dave Barker One evening last autumn I was in a local bookshop, browsing along the shelves of science fiction and fantasy paperbacks, when my attention was caught by the spine of one particular book that made it stand out from the rest. It was grey and had very thin horizontal yellow lines evenly spaced down it. Deep in my subconscious a voice whispered INFOCOM in recognition. I removed the book and looked at the front cover; the title read THE ZORK CHRONICLES! A quick check of the inside of the book confirmed the INFOCOM connection and that there were four other titles available, ENCHANTER, PLANETFALL, STATIONFALL and WISHBRINGER. During the early part of this year a sixth book was released entitled THE LOST CITY OF ZORK. Hard facts with regard to these titles and how the INFOCOM book label came about are very difficult to come by. However, some back-issues of QUESTBUSTERS, an American adventurers' journal, have offered a few items of information. In September 1987 it was announced that BYRON PREISS VISUAL PUBLICATIONS, who devised and produced many of TELARIUM'S graphic adventures, were going to produce a line of novels based on INFOCOM'S best-selling titles. These titles were to be published by AVON BOOKS. In May 1988 a definite number of six titles were mentioned and it was said that the first two titles, PLANETFALL and WISHBRINGER, were due for imminent release. However it was not until August 1988 that PLANETFALL and WISHBRINGER were released. Two more titles followed in 1989, with ENCHANTER being released in May and STATIONFALL in December. The full complement of six titles was made with the release of THE ZORK CHRONICLES in July 1990 and THE LOST CITY OF ZORK in February 1991. ENCHANTER by Robin W. Bailey The basic storyline in the book is the same as in the computer game. It follows the adventures of a young enchanter, by the name of ANESI, in his quest to defeat THE GREAT TERROR. This evil being can see into the very fabric of the magical universe and can sense both magic users and their spellcasting. The older and more experienced the spellcaster the more in tune they are with the magical universe and the more susceptible they are to the corrupting influence of THE GREAT TERROR. Therefore it falls to ANESI, an inexperienced enchanter but with good potential, to seek out and the defeat the evil one. As he sets out on his journey ANESI is joined by his best friend FIDGET who is the first to aid him in his cause. Following the usual fantasy theme they are soon joined by other characters who constitute the obligatory "party". Those well-versed in INFOCOM'S early adventures will feel completely at home within the covers of this book as both ZORK geography and history are frequently mentioned. Also recognisable is the magic system and the spell names that form the basis of ENCHANTER. ANESI begins his journey with a new spellbook and a few spells which include FROTZ - the light spell, and GNUSTO - which writes a new spell into a spellbook. I found that although ENCHANTER was enjoyable it was not that gripping. Whilst the text was well-written and easy to read I personally thought it was rather pedestrian and seemed to go by the numbers, probably a product of the storyline being too closely tied to that of the game. PLANETFALL by Arthur Byron Cover The central character in this book is HOMER B. HUNTER, a member of the Stellar Patrol and a First Lieutenant aboard the SPS Our Lady's Hornblower. This character and a few other supporting characters are taken directly from the computer games PLANETFALL and STATIONFALL. However the storyline is completely new and therefore can be described as being the further adventures of Lt. HUNTER rather than a book of the original computer game. Lt. HUNTER is not a particularly distinguished officer but he does have his moments. There are times when he is required to put his life, limb and other parts of his anatomy on the line, all in the cause of duty. The text is written in a humourous, if not black, style and is very much in a Terry Pratchett vein. It proved to be a far more enjoyable read than the previous titles. This is largely due to the fact that the author had fewer restrictions placed on him as how the storyline should develop and ultimately how it should end. Actually the story does not end, it only pauses, and then continues in STATIONFALL. The following titles have not been read and any impressions voiced are those formed by reading the sleeve notes and flicking through the pages. STATIONFALL by Arthur Byron Cover As mentioned above, these are the further adventures of Lt. HUNTER. The book being written by the same author as PLANETFALL appears to be in the same style. Although this book also bears the name of its computer forebear it, like PLANETFALL from which it follows, has a completely different storyline. This book ends with the promise of the story continuing in FUTUREFALL.... WISHBRINGER by Craig Shaw Gardner This book appears to follow the main theme of the computer game very closely. The central character is a con man called Simon who, when caught by the authorities, is made to undertake a kind of community service as punishment. Thus Simon is sentenced to deliver the mail in the lovely town of Festeron. Suddenly Festeron is not lovely any more and has been turned into the distinctly nasty town of Witchville which is policed by the Boot Patrol. Skipping through the book I noticed the following names - Sergeant MacGuffin, Mr Crisp, Miss Voss, Princess Tasmania and King Anatinus. Now where have I heard those names before! THE ZORK CHRONICLES by George Alec Effinger These writings chart the adventures of two heroes by the names of Glorian and Mirakles as they explore the GREAT UNDERGROUND EMPIRE. Once the pair have met and set off, the knowledgeable reader is soon hit by a sense of deja vu when they find a white house in a clearing. The door is locked but they discover an open window. Once inside they find a room with a large oriental rug on the floor. And what's under the rug? A trapdoor, of course! As one would expect from a book of this title it has frequent references to both ZORK geography and history. THE LOST CITY OF ZORK by Robin W. Bailey This is another in the line of the reluctant hero and his party on a quest to do good. Dark days have come to Quendor and the Borphee Guild of Wizards is in great peril. So it falls upon Casper Wartsworth, a would-be adventurer and part-time barbarian, to put all the evil to right. This appears to be the first book that has no direct link with any of the computer adventures, apart from being set in the world of ZORK, that is! None of the afore-mentioned American authors is that well-known outside the science fiction and fantasy sphere. Only the works of Craig Shaw Gardner are available in general bookshops such as W H Smiths on a regular basis. George Alec Effinger is responsible for the storyline and most of the game text of CIRCUIT'S EDGE, the most recent adventure to carry the INFOCOM logo. Although well-received, CIRCUIT'S EDGE is currently only available for the PC though it will run on the ST using an emulator. Any INFOCOM addicts who might be interested in buying these titles are in for a hard time. The problem is that none of the books is printed in this country and they are only available as American imports. Even in the Charing Cross Road area of Central London, an area noted for being the national book centre and which boasts two large paperback stores and several specialist fantasy book and comic shops, they are difficult to find. They tend to appear randomly and in very small numbers. Also they seem to only appear in one shop at any one time! I have given up speaking to the sales staff as no-one seems to be able to provide any answers to the questions that I have asked with regard to the supply and ordering of these books. A manager of one of the specialist fantasy book and comic shops admitted he had no idea about the books and that they seem to have been used to fill up the spaces in the last crate of goods that he had received from his American distributor. Another manager proclaimed that all but the most recent titles, the ZORKS, were out of print and that there were no plans for a reprint. The only remaining question to ask is what about future titles? And when will FUTUREFALL appear, if at all? Considering that the last two releases have been one a year it could well be next year before a new book might be published. Meanwhile I shall continue scanning the bookshelves for that distinctive grey INFOCOM spine and hope that future issues of QUESTBUSTERS provide more positive news.