Survey Results Thanks to everyone who returned the questionnaire from the last issue. 68% of the ones sent to current readers were returned and I also sent 23 to ex-readers, 17 of which came back. If you haven't returned your form, I'd still be interested to see what you think so it isn't too late. Until then I'll assume that people who didn't return their questionnaires are ecstatically happy with every aspect of the mag! I'll start by dealing with the results of each question in turn, then answer some specific points raised. 1. Do you like the style of the SynTax program, menus etc? 93% of readers did. Several people liked the colour changes each issue but some felt certain colour combinations could be avoided, suggesting a darker background to avoid eyestrain. I may try this next issue. Function keys were suggested as an alternative to the mouse. We don't want to re-write the SynTax program and make sweeping changes at this stage (for one thing, we took out all the REMs to save space so can't remember what all the bits do!) but generally using the mouse went down well. A few readers said they wished it would run in both colour and mono. I'm afraid that isn't possible, you'll have to choose one version or the other. A couple would like a quit button - use CONTROL-C to get back to desktop. 2. Is bi-monthly the right frequency for SynTax? 85% said yes, 5% no and 10% not sure. Several people would prefer the mag monthly but realised it just couldn't be done that often. Some suggested 6-weekly (9 issues a year) which would, I think, be a nice compromise but I couldn't do it on the level of contributions I get at the moment.... 3. Is it convenient to have the magazine on disk? Though 5% would prefer paper, 93% of you said they liked it on disk. Obviously it isn't so convenient for those of you who don't have a printer but almost all of you do. Some readers said that paper mags are quicker to look up and easier when you're in a middle of a game and you can read paper mags on the train and in bed! However a lot of you seem to print off solutions you feel you'll need and put them to one side ready for when you get stuck. Some transfer the step-by-step solutions into a word processor and use them as the basis for their own full solutions. Several said that they take more care of disks than paper magazines which can get tatty, others that they liked the compact nature of disk storage rather than having piles of magazines to sort through and store. It was also pointed out that it is far easier to inadvertently read a hint etc in a paper mag than in SynTax where you have to deliberately open each file to read it. I made tentative enquiries about putting SynTax into a Probe-type booklet and because of the massive amount of information on the disk, it would too thick to produce as that sort of booklet. It would have to go monthly, covering just half the information in each issue, and would cost half as much again (ie œ30.00 a year). I don't think that sounds a sensible way to go! The lack of an index was mentioned several times so that has returned this issue. 4. Is the mix of features in SynTax, solutions/maps/hints etc, about right? 89% said yes, 5% no. Some wanted more solutions, some more maps, some more hints, some more features and so forth. Generally it was realised that I can only put in what I'm sent or do myself so don't have that much control over it. 5. Does SynTax cover the right mix of software (RPG vs text etc)? 93% were happy with the balance, but 5% weren't. We'd all like magazines to cover just the sort of software we like, but though many of you expressed a preference for RPGs, text, icon or mouse-driven games, strategy or whatever and would ideally like more coverage of your favourite software type, you appreciated that SynTax has to cover all types to try to please everyone. As far as strategy or wargame coverage goes, I can't get to grips with them at all so must rely entirely on readers' contributions. 6. Is the material covered by SynTax up to date enough? 89% said yes to this one, 4% no. Several of you realised that if I could be more up to date, I would be! But I get almost no software or information support from the big software houses, despite letters, offers of complimentary copies and SAEs sent to all of them (only two bothered to reply). So I have to get my information where and when I can, and the same goes for software as only the independent companies usually send review software. Quite a number of you said you'd actually like more on the older games which you can often pick up now at bargain prices. 7. Does SynTax provide good value for money? Thankfully, 93% of you said yes (some resoundingly!). One reader wanted the price dropped to œ2.50 an issue - not possible, I'm afraid. A couple of readers noted that SynTax has remained at the same price since it was started two years ago, despite several postal charge increases. I think I can still weather a few more increases at the current price so there's no immediate danger of a price rise. In the same time period, the other fanzines increased their prices by 20% and most of the glossies shot up in price because of the way they all added cover disks. 8. Would you be happy if SynTax were to cover the PC and Amiga as well as the ST? A slight shift of opinion here with 62% being happy, 30% not and the remaining 8% not sure. Quite a number of you already have other machines or emulators. Most of the worries from the rest of the readership arose from the fact that some of you had visions of the ST coverage dwindling away. I think that this issue may have reassured you as it is the first one to officially cover the Amiga too. There are still a lot of ST-only games reviewed because ST owners reviewed them or I was sent review copies, but, if I'm sent Amiga reviews, hints etc, I'll put them in too. Yet another case where the contributors will determine the final magazine. One reader said "I don't own either machine so why should I have any interest in them?". Let me give you an example - I got the PC version of Wonderland in plenty of time to review it for this issue. If I'd waited for the ST version, the review wouldn't have been in until the July issue, two months later. In this way, a review of a game on another machine could act as a preview for an ST game and hints sent in by an Amiga or PC reader would be waiting ready for when the ST version came out. 9. Would you still buy SynTax if it covered other machines? Luckily 84% of you said yes, 5% no, 11% not sure, generally depending on the way the ST coverage was affected. All I can say is that if any of you genuinely feel that the change has affected the magazine so adversely that you feel you have been let down by me, let me know and I'll refund your remaining sub, no quibbles. I don't think I can do more than that and it's certainly more than the glossies do when they change their format! 10. Number this list of typical SynTax features to show your personal preferences. This was a really interesting (if time-consuming!) section to check. Top of the league was the review section, closely followed by 3-in-1 hints, solutions and information. Next came other hints, other maps, special feature and RPG maps. Least favourite section was screenshots. Only one reader put it as first choice, most of you put it as 8th or 9th. 11. Do you have any other comments/suggestions? (This is a selection, some of which have been paraphrased as several made the same point. Other comments have been covered already.) "I hate questionnaires!" - extra thanks to those of you who hate 'em but still filled it in. "Make it bigger by going double-sided/dual format" - I'd need almost twice as much information each issue to fill the disk and couldn't do it on the current level of contributions. If, as suggested, the second side was filled with maps, screenshots (which most of you don't like!) and demos (which most of you have probably already seen), what about the people with single-sided drives? Do they pay extra for a second disk?? "Have competitions." - erm, check out the competition section. "What about a free issue for introducing a new member?" - good idea. If you tell someone about SynTax and they take out a sub, from now on the person who introduced them will get a free issue. "What about a series on writing adventures?" - great idea ... any offers? "More helpful features like the Mind The Doors article." - again, any offers? "Have solutions, reviews etc in alphabetical order in the menus instead of the usual jumble." - it's done. "Have at least 3 people's different views on an adventure" - it's hard enough to get one person to review a game let alone get three in the same issue. Twice two readers have sent in reviews for the same game but only once was it by design, not chance! "It's expensive considering 90% of reviews, solutions etc are sent in by contributors (most issues)" - 90%? I think you're mistaken. But, even if it were true, it still wouldn't make the magazine cheaper to produce, just easier and quicker. Out of interest, of the ex-readers who replied to the questionnaire, all 17 of them were happy with the style of the magazine, 12 were happy with it being bi-monthly, 14 liked it on disk, 15 liked the mix of features, only 10 the mix of game type covered (mostly because of their own preferences). 15 thought it was up to date enough, 13 that it was good value for money. Half of them owned another 16-bit computer. The favourite section was solutions, followed by information, then other hints. 3-in-1 hints and reviews were next (equal score), then came screenshots, RPG maps, other maps and, least favourite, the special feature. Why did they stop taking SynTax? 1 had his computer stolen. 1 didn't like it on disk. 7 were on price, because they were short of cash through being at school or out of work rather than that SynTax was too expensive. 1 didn't actually play adventures. 1 already got 6 glossy mags so had often seen the info before. 4 changed computer from ST to Amiga, PC etc. 1 was cutting back on mags and doesn't play many adventures anyway. 1 was threatened with divorce if he didn't stop using his computer!