Champions of Krynn - Helplines Part VI As played by Ron Rainbird on an Amiga 500 SIR DARGAARD'S TOMB - mapped on a 15x15 grid. 1st figure read left to right; 2nd figure read top to bottom. Map Ref Remarks ------- ------- Note: in order to successfully complete this section, a Knight must be a member of your party. You cannot rest here until you have met the Spirit of Sir Dargaard. 7 - 7 Entrance to Tomb. 8 - 12 Dead Draconians. 10 - 12 The way is barred until 3 Tests have been passed - Honour, Battle and Fear. 12 - 12 Only a Knight may answer the questions asked by Spectre. Map Ref Remarks ------- ------- 9 - 13 Another question only a Knight may answer. 12 - 15 When all Tests are passed, and not before, you may enter the last Crypt. 13 - 15 Sir Dargaard's Crypt. Talk to the Spirit and gain several magic items plus full health. 3 - 15 A fight which must be won in order to complete Battle Test. 1 - 12 Hard part of Battle Test - fight 4 Undead Dragons. 9 - 10 Only the Knight should take the first Test of Fear. He will lose most of his Hit Points but will regain them later. 13 - 10 Second Test of Fear. Again, use only the Knight. His Hit Points may be reduced to only one - but carry on. 4 - 9 Another part of the Battle Test. Very difficult, especially as, just prior to the battle, the roof descends on you, depleting the party's Hit Points. Use plenty of Sleep and Hold Spells. Map Ref Remarks ------- ------- 1 - 7 Entrance to Battle Tests. 9 - 8 Entrance to Fear Tests. 0 - 6 Secret entrance to Treasure Rooms. 3 - 6 Entrance to Treasure Rooms. 13 - 5 Final fire ring. Again, use only the Knight, after which he should be completely healed. 9 - 4 Entrance to Test of Honour. 10 - 4 Decisions, decisions! Should you give nothing, money, items or life? Remember, items cannot be recovered once given. Whatever you decide, do not choose "nothing". Giving all three means that at least you will not lose a life. 14 - 3 You are offered the choice of two swords. Take the sword on the right - it is a +5 Longsword. 5 - 3 Take nothing. 1 - 3 Take nothing. 2 - 1 Take nothing. Map Ref Remarks ------- ------- 9 - 2 Give +5 Longsword to a weaponless man. You will then pass part of the Honour Test.