Colonel's Bequest - Things to do in various rooms THE PARLOUR You can overhear private conversations going on in the Parlour. Notice the DECANTER OF COGNAC on the Bar. Later in the play, you will notice that it is missing. Clarence drinks alone here. Also, Polly is here. THE BILLIARDS ROOM You can overhear private conversations here. Gloria likes to sit in here and listen to the victrola. At a certain time during the play, you may discover evidence of a struggle in this room. Closely examining some of the evidence could give you a clue as to who the murderer is. There is a BROKEN RECORD on the floor. Use the monocle to examine the fingerprints. THE LIBRARY You may notice Wilbur reading alone in here. At a certain time during the play, you may discover evidence of a struggle in this room. Closely examining some evidence could give you a clue as to who the murderer is. THE STUDY The Colonel keeps his weapon collection in the cabinets and his DERRINGER on the desk. Take note of what weapons he has. Later in the play, take note again of what's missing. At a certain point in the play, you discover Lillian searching through the cabinets. You cannot do anything with the globe. THE KITCHEN You see Lillian talking to Celie in the Kitchen. You can also attempt to talk to Celie. Get the SOUP BONE from the icebox. THE DINING ROOM Private conversations sometimes occur in here. If you are able to eavesdrop you'll learn some interesting facts. At one point you find Rudy eating alone. THE ATTIC There are TWO ways to get into the Attic. When the Colonel's not around, you can find the KEY to operate the elevator controls and ride up to the Attic. Look through the trunk of old Army clothes and READ THE NEWSPAPER. In the EIGHTH ACT, you will find another KEY on a dead body. Use THAT key to enter the Attic through the door at the top of the stairs. THE BASEMENT Towards the end of the play, you discover a Secret Passage in the Hedge Garden that leads to the Basement. Locate the SMALL METAL PLATE on the wall (In the Laundry section). INSERT THE CRANK into the METAL PLATE (take the CRANK off the BELL). TURN THE CRANK to discover another hidden passage. To know which vault to open in the big grave, READ THE LIST of names from the Bible and check which name DOES NOT exist. UPSTAIRS BATHROOM At the beginning of the play, you are able to watch Lillian putting on perfume in here. Later in the play, SEARCH THE WASTEPAPER BASKET. Closely examine the medicinal bottle you find - the contents are poisonous! COLONEL'S BEDROOM You can see different people having conversations with the Colonel. Fifi talks with him and even kisses him. Lillian also has a conversation with him. You can search for the ELEVATOR KEY when the Colonel is away from his room. It is hidden inside the barrel of the miniature cannon on the mantlepiece. Notice the Colonel's CIGAR. Try to spy on him when he doesn't know that you're watching. LILLIAN'S ROOM Towards the end of the play, you will see Lillian hiding something in her suitcase. When she's not around, you discover that it's her DIARY. Still later, you can catch Rudy searching the room. ETHEL'S ROOM There is not much that occurs here. You can talk to her at the beginning of the game. GLORIA & GERTIE'S ROOM In the early evening, you'll find Gertie napping in her room. Later, you will discover signs of a struggle in this room. DR. WILBUR'S ROOM Notice his bag on his bed. Later you will notice that it is missing. CLARENCE & RUDY'S ROOM Rudy and Clarence argue in their room. Later, Clarence naps in his room. Later in the night, you see Clarence writing at the desk. When he's not around, you are able to READ his DIARY. You will also see signs of a struggle and a bloodstain on the floor. FIFI'S ROOM At first, you notice nothing suspicious here (except when Rudy's around). Later in the play, however, you discover a murder here! Search carefully for any clues or evidence. Thoroughly examine the DECANTER OF COGNAC. JEEVES' BEDROOM This is in the Cellar. Get the CRACKERS that are on the table. CELIE'S HOUSE Visit Celie more than once during the play. When she invites you in for a chat, get the CARROT. THE CHAPEL USE the CROWBAR (that you find in the Carriage House) to PRY UP the loose floorboards and find an old BIBLE. The bible holds the clue to the missing treasure. Copy the names from the Bible of people who used to live in the house. Come back later and PRAY with CELIE. THE CEMETERY There is something in the Tomb, but you can't get to it through the Cemetery. You must take the Secret Underground Passage through the Hedge Garden. THE PLAYHOUSE Twice you discover Lillian in here with her dolls, acting in a very bizarre manner! Notice the tally marks on the chalkboard! THE STABLE You need to get the LANTERN. First, you must FEED BLAZE the CARROT that you got from Celie's house. THE CARRIAGE HOUSE You need to GET the OILCAN and the CROWBAR. You can sometimes discover a dead body here. THE BELL TOWER CLIMB the LADDER and OIL the BELL - not while directly under it! (Find an OILCAN in the Carriage House). If you can't reach the rope, USE the CANE that you find in the Secret Passage. (PULL THE RING with the cane). After the Bell falls, GET the CRANK from the BELL, you'll need it! THE HEDGE GARDEN You will see a SMALL SQUARE SHAFT on the STATUE of the DANCING NYMPH. INSERT the VALVE HANDLE into the SHAFT (you can find the VALVE HANDLE in the SUIT OF ARMOUR). TURN the VALVE HANDLE, then TURN the STATUE. Towards the end of the play, you will find a dead body in the Hedge Garden. SEARCH the BODY to find a KEY. GET the DERRINGER and the BULLET. LOAD THE GUN. Near the end of the play, you will also discover a Secret Underground Passage in the Hedge Garden that leads to the Basement.