Riders of Rohan - PSS/Mirrorsoft RRP œ35.99 (Strategy/action wargame for PC (reviewed), ST/Amiga due soon) Riders of Rohan takes you through the events in the first section of the second book of JRR Tolkien's Lord of the Rings saga, The Two Towers. The Fellowship of the Ring had been broken and Frodo and Sam were heading towards Mordor, aiming to destroy The Ring. Boromir had been killed and Pippin and Merry, the other two Hobbits, abducted by Orcs. Aragorn aka Strider, Gimli the Dwarf and Legolas the Elf set off in pursuit, chasing the Orcs and their two captives on foot. Meanwhile the forces of Saruman, Orcs, Wargs and Dunlendings, were gathering in massive numbers, determined to destroy the men of Rohan, the Rohirrim. Theoden, King of Rohan, has virtually hidden himself away in his stronghold at Edoras in the east of Rohan, but forces have been mobilised near the Fords of Isen in the west under the leadership of his son Theodred and more men are garrisoned in Helm's Deep, another fortress not far from Isen. Furthermore, a small army under the leadership of Eomer is somewhere north of Edoras. To the north of Isen is Saruman's headquarters at Isengard and northeast is the mysterious Forest of Fangorn. Under a long-standing arrangement, the men of Rohan have vowed to help the men of Gondor if and when they are needed. The game starts on 27th February, TA 3019, and (unknown to the Rohirrim) in about 10 days a messenger will bring the Red Arrow, the symbol which means the Rohirrim must send aid to Gondor. When this happens, you have just one game-day left to win the game, and to do this you must have defeated Saruman's forces to such an extent that sufficient men can be send to Gondor, and also have kept enough of the major characters alive. At the beginning of the game, you only control Theodred's forces at the Fords of Isen. As it progresses, more armies and characters will come under your control as Aragorn, Legolas and Gimli enter Rohan and you convince other people to join your cause. Armies and characters, represented by shield icons or little character icons, are moved about an overhead map of Rohan which covers two screen widths. You can examine them, march them at normal speed or quick time (armies only) or divide or join them into different size forces. When two opposing armies meet, you have the option for quick, computer-controlled combat or to fight the battle yourself. The results may be quite different! If you select a DIY battle, the view changes from the overall map of Rohan to a close-up of the battlefield with Saruman's men travelling north to south and yours moving north to meet them. The controls available to you are move (obvious), posture (manoeuvre, attack, defend, charge to withdraw) and fire (when appropriate). There are a few arcade sequences too, sometimes before a battle, sometimes when characters are spotted by one of Saruman's forces. These can take the form of one-to-one hack 'n' slash fights, a display of archery skills by Legolas or a magic duel between Gandalf and one of the Nazgul. All arcade sequences can be practised outside the main game and most can be avoided during the game - not all though! There are also several cut scenes during the game when one of your characters meets up with one of the others in the game (Eomer, Theoden etc). During these you will often be given a choice of responses and your reply can make a great difference to the final result of the game. The graphics for the main game are pretty basic and the battle scenes cartoonish with some very jerky movements from the opposing forces, especially the horses. The cut scene graphics are excellent but the cut scenes themselves can be quite long and tedious to replay. The graphics for the arcade sequences are also very well done, especially the one-on-one combat. I've read Lord of the Rings several times but within a few hours I'd dug the book out again to refresh my memory of the events and characters. It certainly helped as your responses during some of the sequences are vital to your success, as are having your armies in the right place at the right time. My first few battles were disastrous with my armies being flattened but soon I got the hang of it and also learnt which ones I should fight myself and which I should leave to the computer. I also found that whereas magic duels and single combat were quite easy (even for someone like me who is usually useless at such arcade sequences), the archery sections were hard - if Legolas hit one Orc without getting skewered by a spear, he was doing well - so again I let the computer handle these and then I always won. The game follows the book closely. The battle for the Fords of Isen takes place almost immediately but if you control the armies yourself it is quite possible for Theodred to survive and not die as he did in the book. After a short time, Aragorn, Legolas and Gimli will enter Rohan and meet Eomer; later Pippin and Merry will encounter Treebeard in Fangorn (so long as you say "yes" when they have the choice to enter the forest or not). Gandalf will also re-appear, changed into Gandalf the White after his "death" following his fight with the Balrog. Of course, if you think you have better ideas for beating Saruman, you're at liberty to try out your own plans for the campaign. I completed the game twice while doing this review. The first time was a marginal defeat but the second was a decisive victory with all the main characters surviving and 6,000 men being sent to help Gondor. I must be honest and say that I wouldn't have done as well if I hadn't checked the story again but keen wargamers would probably have no difficulty playing the game cold. I liked the opportunity for quick combat and being able to avoid some of the arcade sequences though obviously it would be more satisfying to do the whole thing yourself .. so long as you won! My main moans revolve around certain illogicalities of the game and some of the controls, plus an odd bug. Eomer once had a leader status of 2.548430e+1 (whatever that means!). During one battle, all my troops were routed by Saruman's forces but when I checked they all had excellent morale and the next minute Saruman's men retreated - very odd. I would have liked an option to change from a full battle to quick combat during the fight because sometimes the whole thing seemed to seize up but the only way to end a fight before it's won by one side or the other is to retreat. Checking the status of enemy troops is almost impossible when they're partially obscured by your own men. My final moan would be the Americanisms in the spelling of the program (neighbor, for example). It's an English book, dammit, why can't they use the correct spelling! Other than that, though, a surprisingly enjoyable game and it looks like there'll be a sequel as you have the option to save your final status at the end. Sue