Editorial It's now a year since the points-mean-prizes system for contributions was started in SynTax. Thanks to everyone who contributed over that time and congratulations to Neil Shipman, Graham Wheeler, Dave Barker, Colin Campbell and Alex van Kaam who were the eventual winners. Their points have been zeroed and the system will now start again as explained in the contributions section. The next lot of prizes will be awarded in Issue 23. It's been a busy two months, what with one thing and another. I was very pleased to be asked to be one of the judges in the 1991 AGT Adventure Writing Contest and though it's been a lot of work playing through almost 20 adventures, I've had a load of fun doing it. The standard is really high - none of the games is poor though obviously some are better written than others. What fascinated me was that several of the games had been written using customised versions of AGT. When you register the program, you have the option to buy the source code and can then adapt it to suit your needs. There certainly are some clever people about to tackle something like that! My apologies to some of the PC readers who got the wrong version of the READER program last issue and didn't have the colour change option. They've got the correct version this time and now they can also use page up/page down to scroll backwards and forwards through the file. They can also move up and down line by line if they want. The ST side of SynTax is still dropping and the Amiga and, more especially, PC readership increasing. Several more readers have changed to the PC version this issue and thanks to an excellent write up by Paul Rigby in Computer Gaming World, an American magazine, I've had several enquiries from both here and abroad, especially the States. Thanks, Paul! This is the first issue that doesn't have any screenshots so the extra space has been used for more features, longer solutions and so forth. The ST version of SynTax has also gone double-sided so that I can duplicate it on the PC which is so much quicker than the ST because of the hard disk - but don't expect a full disk! The smallest disk size is now the 5 1/4" PC disk and THAT is full. Despite the plea for contributions to Brainchild last issue, suggestions for the game are still in short supply so the game is being extended to Red Herring readers too with plans to convert the final game to 8-bit machines as well. Please (please!) send in any ideas you have for the adventure to High Voltage Software. It would be a great shame to see all their initial hard work be wasted through lack of interest. ST readers can get a copy of the base game by sending a blank disk to High Voltage at 58 Freville Close, The Leys, Tamworth, Staffs, B79 7ER and PC and Amiga owners can get a copy of the messages by sending them an SAE. Just tell them you're a SynTax reader. Enjoy the disk and see you in May, Sue