Champions of Krynn - Part XI Played on an Amiga 500 (1 Meg) by Ron Rainbird SANCTION DOCKS: Mapped on a 16 x 16 grid. Map Refs: 1st figure read left to right -------- 2nd figure read top to bottom Outline of story: You are ordered here by the Outpost Commander ---------------- after you have successfully released the inmates of Neraka Prison. Map Ref ------- 10 - 0 Entrance. 13 - 1 Training Hall. 14 - 11 Very important location. After winning tough encounters, you will gain treasure and a good magic item. This battle MUST be won otherwise important events in other parts of the Docks will not occur. 4 - 0 After winning the above battle, you will see a young woman being forcibly taken into a warehouse. Map Ref ------- 5 - 2 Following on from the above, you will be attacked. 10 - 2 \ At one of these locations, a thief 13 - 2 | will try to pick your pocket. 15 - 2 / Catch and question him. 4 - 8 \ Another thief 9 - 8 | to catch 13 - 8 / and question. 4 - 13 \ Yet another thief. Again, catch and question him. When 7 - 13 | you have caught 3 thieves, you'll learn the sign that 11 - 13 / admits you to the Thieves' Guild Treasure Room. 12 - 15 Thieves' Guild Treasure Room contains much treasure and magical items. 5 - 5 Following upon the abduction of the woman, you will meet tough Minotaurs. 9 - 5 You catch up with the Minotaurs holding the woman. 9 - 6 Providing you have killed the Minotaurs, the woman will arrange an assignation with you and then disappear. Map Ref ------- 15 - 7 Entrance to Temples of Huerzyd and Duerghast - do not try yet to enter Duerghast and only go into the Temple of Huerzyd when you have the amulet from the mysterious woman. 10 - 9 Tavern - you may hear some worthwhile gossip. 14 - 9 The Magic Shop - some very good items here. 11 - 12 Weapon Shop. 15 - 12 Inn - rest here. 10 - 15 Ante-room to Treasure Room - a big fight! 1 - 12 After you have rescued the woman, you will gain much information and help.