Leisure Suit Larry 5 - Sierra RRP œ31.99-œ35.99 (Icon-driven graphic adventure for Amiga and PC) Reviewed on the Amiga by Phil Darke Well here it is at last; the long awaited sequel to Larry 3. Yes I can count! There isn't a Larry 4 (at least not yet). The story for those not familiar with the Larry series is that after Larry and Patti met in Larry 3 they had a passionate affair which was detailed in Larry 4, but Patti with uncharacteristic coyness did not want the story published and has hidden the floppies. Having played and completed the game in under a week I am inclined to view this game with mixed feelings. I have always been a fan of Sierra games despite the many criticisms of them, and Larry 5 is no exception. The story line is brilliant and the jokes as corny as ever. The graphics are good but some scenes ie the airport terminal, departure lounge, runways and the limo are repeated in sometimes as many as six or seven locations. Down to the last detail. Personally I would have happily sacrificed a few of the clever bits of animation in favour of more varied scenery. Sound effects and music are excellent, even if the tune does get a bit tedious after a while. As far as so-called porn is concerned there really isn't any and the steamiest scenes are left very much to the imagination and wouldn't shock even the most narrow-minded. Problem solving is generally pretty easy and I only got stuck once during the game and even then on reflection I could have figured it out if I had paid more attention to the resumes of the three girls. The game is described as interactive and this brings me to my main criticism. Throughout the game there are a lot of places where the computer takes over and all that you can do is to sit back and watch as Larry or Patti go through some quite lengthy animated sequences. From the point at which Larry has finished interviewing the three girls and is heading home to the end of the game is a very long animated sequence involving an incident on the plane, Patti being debriefed and Patti and Larry's re-union. It's all very clever but leaves the player with nothing to do but sit and watch for over an hour. I get the feeling that I might as well have been watching a video. Those, like me, who were used to playing text adventures where we got involved with the game, solving problems and mapping might well wonder if Sierra have lost their way. The earlier Kings Quest and Space Quest games were brilliant and innovative but this frankly gets a bit boring. Maybe Sierra should sit back and take a long look at itself and maybe take a few tips from Lucasfilm and Delphine. In conclusion not bad but not really worth thirty-five quid. Enjoy.