Andkara (AGT) Playing guide submitted by Tom Lorimer LET'S START BY GETTING UP. WHAT DO I DO WITH THE SIGN? [TRY MOVING IT] WHAT DO I DO WITH THE BRACELET? [WEAR IT] WHERE ARE MY CLOTHES? [LOOK UNDER THE BED] WHY CAN'T I LEAVE THIS LOCATION? [DID YOU REMEMBER TO DRESS?] I STILL CAN'T LEAVE. [DID YOU REMOVE YOUR NIGHTWEAR?] WHAT DO I DO WITH MY NIGHTWEAR? [LEAVE IT ON THE BED] HOW DO I ESCAPE THE STORM? [CRAWL UNDER THE BED] IN WHICH DIRECTION SHOULD I GO FIRST? [TAKE A WALK EAST] HOW DO I GET ACROSS THE LOG? [REMOVE YOUR BOOTS] SHOULD I KNOCK ON THE COTTAGE DOOR? [WHY NOT KNOCK AND ENTER] HOW DO I GET OUT OF THE COTTAGE? [KICK THE DOOR] WHY DID I DIE? [YOU FORGOT TO PUT YOUR BOOTS BACK ON] WHAT IS THE CRONE'S NAME? [KARALYN] WHAT DO I DO NOW? [ASK KARALYN ABOUT PROPHECY] WHERE DO I GO FROM HERE? [BACK OVER THE LOG] HOW DO I GATHER THE BAND? [HEAD FOR THE VALLEY ENTRANCE] WHAT DO I DO ABOUT THE FIGURE? [TELL KARALYN TO STAY] WHAT DO I DO? [GO SOUTH WEST] WHO DO WE LOOK FOR NEXT? [DEEP DARK DANGEROUS PATH] HOW DO I GET WOODSMAN TO FOLLOW? [TELL ALFAR TO SPEAK TO WOODSMAN] WHY WON'T HE FOLLOW? [ASK ALFAR ABOUT MOTHER] WHO IS NEXT? [HEAD FOR THE BATTLE CIRCLE] WHERE IS THE BATTLE CIRCLE? [FROM YOUR BED GO W. NW. SW.] HOW DO I GET THE WOMAN TO HELP? [TELL WOODSMAN TO ATTACK] SHE STILL WON'T COME. [TELL WOMAN ABOUT BAND] WHERE NEXT? [GO TO THE GATE OF THE CITY] WHAT NOW? [KNOCK ON DOOR] I DON'T HAVE ANY MONEY. [THEN I SUGGEST THAT YOU LEAVE] WHERE DO I GO NEXT? [TRY THE TEMPLE] WHERE IS THE TEMPLE? [FROM YOUR BED GO W. NW. N. NE.] WHAT NOW? [ASK KARALYN ABOUT TEMPLE] WHAT DO I SAY TO HER NOW? [TELL KARALYN TO OPEN TEMPLE] WHO GOES IN TO THE TEMPLE? [TELL THIEF TO ENTER] WHAT NOW? [WAIT] WHERE DO I GO FROM HERE? [THE GATE TO THE CITY] NOTE: MAKE SURE THAT YOU SAVE THE GAME AT THIS POINT, BECAUSE FROM ENTERING THE CITY TILL LEAVING IT MUST BE DONE AS QUICK AS POSSIBLE, OR ELSE YOU PERISH IN THE STORM. MOVE BY MOVE INSTRUCTIONS WILL BE GIVEN UNTIL YOU LEAVE THE CITY. SOUTHERN CITY GATE. [GO NW.] TO KRUGERS. [GO NW.] TO PROTON PALACE. [GO W.] TO HOUSE OF GANDALF. [GO N.] TO LAUREL AND HARDY. [BUY MEALS] [GO S.] TO HOUSE OF GANDALF. [GO NE.] TO KLINGON SLINGS. [GO N.] TO SWORDS ARE US. [GO N.] TO ALICES. [GO SE.] TO QUAYLES. [GO SE.] TO OUTRAGEOUS FORTUNES. [GO S.] TO BILBO INN. [BUY ROOMS] [GO N.] TO OUTRAGEOUS FORTUNE. [GO N.] TO ELRICS. [BUY SWORD] [GO W.] TO QUAYLES. [GO NW.] TO ALICES. [GO S.] TO SWORDS ARE US. [GO S.] TO KLINGON SLINGS. [GO S.] TO BEETLEJUICE BURGLAR. [BUY TOOLS] [GO S.] TO PROTON PALACE. [GO E.] TO OUTRAGEOUS FORTUNE II. [BUY CROSSBOW] [GO N.] TO L L BEET. [GO N.] TO KLINGON SLINGS. [GO N.] TO SWORDS ARE US. [GO N.] TO ALICES. [GO E.] TO OVERTURE. [GO NE.] TO XANTH FOODS. [BUY PROVISIONS] [GO E.] TO COVENANT GARDENS. [GO S.] TO MCDONETELLOS. [GO E.] TO STEERS. [BUY PARKAS] [GO W.] TO AMBER SWORDS. [GO N.] TO MANDRAKES. [BUY KIT] [GO N.] TO FRIAR TUCK TOOLS. [GO S.] TO HIAWATHA. [GO NW.] TO DAVID AND GOLIATH. [BUY SLINGS] [GO N.] TO NORTHERN CITY GATE. [GO N.] TO NORTH OF THE CITY GATE. PHEW, MADE IT AT LAST. THIS IS A GOOD TIME TO SAVE. WHERE DO I GO NOW? [HEAD NORTH] WHAT DO I DO WITH THE SKELETONS? [NOTHING] I SEEM TO BE LOST. [NOT FOR LONG] CAN I AVOID GETTING CAUGHT? [NO] HOW DO I GET OUT OF THE CELL? [MOVE THE COT] WHAT DO I DO WITH THE BLOCK? [MOVE IT] WHERE DO I STICK THE ROD? [HMMM, TRY THE DOOR] THE DOOR WON'T OPEN. [LIFT THE ROD] I CANT MOVE THE FURNITURE HERE. [TRY THE SECOND FLOOR] WHAT DO I DO WITH THE LARGE CRATE? [COME BACK TO IT LATER] HOW DO I OPEN THE COMBINATION LOCK? [FIND THE NUMBERS FIRST] WHAT DO I DO WITH THE CHURN? [TAKE IT] WHAT DO I DO WITH THE DASHER? [DROP IT] HOW DO I GET THE TORCH? [MOVE THE CHAIR] WHERE SHOULD I GO NOW? [UPSTAIRS] HOW DO I OPEN THE BARRED DOOR? [DROP THE CHURN] THE TORCH WENT OUT WHEN I DROPPED IT. [PUT IT IN THE CHURN] NOW WHAT? [OPEN THE DOOR] WHERE DO I GO NOW? [MOVE THE RUG] WHAT DO I DO WITH THE GRATE? [OPEN IT AND HAVE A LOOK] HOW DO I FREE CHRISTOPHER? [BACK TO THE CRATE] THE CRATES ARE TOO HEAVY. [TRY THE SMALL ONE FIRST] THE SMALL ONE IS TOO HEAVY. [DID YOU EMPTY IT FIRST] WHAT DO I DO WITH THE CRATES? [DROP THEM DOWN THE GRATE] WHERE DO I GO NOW? [CLOAKROOM] WHAT DO I DO WITH THE COAT? [TAKE IT, EXAMINE IT THEN DROP IT] WHAT DO I DO WITH THE KEY? [UNSCREW THE HOOK] SHOULD I GO EAST NOW? [NO] WHERE SHOULD I GO? [TRY THE GUARDS ROOM] HOW DO I OPEN THE BOX? [USE THE KEY] WHAT DO I DO WITH THE PAPER? [EXAMINE IT] THE LAST NUMBER IS MISSING. [SO IT IS] WHAT NOW? [BACK TO THE COMBINATION LOCK] NOTE: THIS IS A GOOD TIME TO SAVE. I CAN'T FIND THE NUMBER. [OK, HERE'S WHAT TO DO] [TURN LOCK TO 36 AND PRESS ENTER] [TURN LOCK TO 35 AND PRESS ENTER] [TURN LOCK TO 39 AND PRESS ENTER] [TURN LOCK TO 30 AND PRESS ENTER] [TURN LOCK TO 46 AND PRESS ENTER] WHAT DO I DO NOW? [TIE THE ROPE TO THE HOOK] WHERE DO I GO NOW? [THE ROOF] WHAT DO I DO ABOUT THE TURRET? [THROW HOOK AT TURRET] WHAT DO I DO NOW? [ASK THIEF ABOUT WEAPONS] NOW WHAT? [BACK TO THE CLOAKROOM] NOTE: THIS IS ALSO A GOOD TIME TO SAVE. DO I GO EAST NOW? [ITS NOW OR NEVER] WHAT DO I DO IN THE BATTLE? [WAIT YOUR TURN] MY BRACELET IS GETTING WARM. [REMOVE IT] WHAT NOW? [THROW BRACELET AT WIZARD] WHAT ABOUT THE BRACELET? [TAKE IT FOR LUCK] HOW DO I GET OUT OF THE FORTRESS? [DOWNSTAIRS] WHAT NOW? [ENJOY THE PARTY] BACK TO BED.