Hook - Ocean Solution by Andy Stenhouse You start in Pirate Square: Go west to behind Pirate Square. Pick up the washing line pole and the anchor. Use the pole on the jacket but the old woman won't let you have it yet so go back to Pirate Square, then to Dead Man's Pier. Get the rope and use it with the anchor. Go to the Crossed Swords and get the two mugs, then go back to Dead Man's Pier and into the Bait and Tackle. Get the mug from the table. Go back to Pirate Square then into Muggers Alley. Go to Dr Chop and ask him about money. Let him take one of your teeth. Do the same again. You should now have two coins. Take the blind and leave. Go to the Bait and Tackle, then through the upstairs door. Use the rope and anchor on the top of the clock tower three times. Then knock on Mrs Smeedle's door. Swing back, then go behind Pirate Square. Use the pole on the jacket, then look at the jacket for the last coin. Go to Mugger Alley and into the Jolliest Roger place. Talk to the innkeeper. Ask him for a mug of cocoa and ask him about a hat. Give him a mug and a coin. Do this twice more then give the three mugs of cocoa to the man sitting near the bar. He will fall asleep and you can steal his pants. Go and swing from the clock tower again until you get the hat from the passing pirate. Now go behind Pirate Square and use the blind. You will now be a pirate. Go to Mugger Alley, then to Good Form Pier and onto Hook's ship. Get the gold from the pots and go to the Tailor's. Ask him about Hook and metal detectors, then say 'There you go' to give him some money. He will give you a magnet. Go to the Good Form Beach and and use the magnet on the cross. Now go back to Hook's ship and walk to his men. He will hear the clock and call you over. After walking the plank you are under water. Use the pole on the pulley. Then look at the clam to find the shell. Now use the clam and you are raised to the surface. Look at Neverland then go right to Neverwoods and follow the signs to the Lost Boys. When you find the giant tree, step into the circle. Tinkerbell will free you and open the tree. Go in to the dining area then to the workshop. Get the arrow from the bench. Go to the jogging area. Use the weights and the bike, then use the table to get a massage. Go to The Avenger and get the net from the barrels, then look at it to find the string. Go back to the jogging area then to the Four Seasons. Get the flower and the wood then go left until you see the chicken. Use the shell to scare the chicken and get the eggs. Go back to the workshop and give the eggs to Don't Ask. He will give you some elastic. Go to the dining area and then to the round pond. Talk to Tink and get the branch from the tree and use it with the string to make a bow. Give the flower to Tink to get a thimble. Go to the slingshot. Use the elastic on the slingshot. Then go to the top part of the cliffside. Use the cliff to practice flying. Do it three times then talk to Thudbutt. Ask him what he thought about your jump. He will tell you to use the slingshot so go and do that, then ask him about his happy thoughts and he will give you some marbles. Go to the workshop and use the bow on the pan pipes and get them. Go to the dining room and talk to Rufio. Say all of the insults until the words 'Oh Rufio' appear on the list. When you say that, the food will appear on the plates. Go to the round pond and walk into the middle of the area. Something will fall and knock you onto the island where Tink lives. In Tink's home look at all the objects to jog your memory then talk to Tink and you will remember everything. Now you are Peter Pan! To fight Hook, just say one of the lines that are available to you until you find one that makes him back away. Keep on doing that until he falls off the plank and you have won the game.