Dark Castle by Tony Rudzki on SynTax PD 312 (Mouse controlled RPG for the ST) Reviewed by Alan Beer Knock knock (cue door opening effects). Hello, my old mate, what are you doing here? I've been on the road for many days now looking for a safe place to rest. Why, what's been happening in your part of the world? It's a long story but it all started when the invasion by the orcian armies came, and many people were slaughtered. Then a group of warriors led by a man known only as the young one, fought the evil hordes long and hard until only an isolated band of them were left. Unfortunately during a battle they lost their swords of elven ancestry and they were soon killed. The remains of the orcian army retreated into the safety of the Dark Castle. It is said that the Dark Castle is protected by three magical locks which must be opened in a certain order with three magical keys of gold, silver and copper. I've since heard that the king has decreed that whoever destroys this last legion of evil will receive half the kingdom as a reward. And thus your adventure begins. The aim is simple enough, taking the role of one or more of the four bands of warriors, you and a friend or three (note: if you are playing by yourself you must control at least one other band as there are no computer controlled bands) must find three magical keys, enter the Dark Castle using the keys in a certain order and destroy the occupants. Before starting the game each player must enter their initials and then decide on how hard the level will be by adding and subtracting from the default setting. Using the mouse for control you move your warriors (and when I say warriors I mean as a unit not as individual warriors) about on a 2D grid type board. Clicking the right button once will start a sort of dice rolling, click again to stop and then use the left button to select a square to which you are then moved to. The board layout itself is split into four coloured sections (one for each player) with a fifth area in the centre for the Dark Castle. In each area (but not the fifth) there are woods and mountains both of which cannot be entered, just passed though during a move. Other places of interest are care centres, ruins, tombs and bazaars (which is a type of shop where you can buy a compass, more food and additional warriors). You will also come across enemy warriors and dragons when you automatically go into fight mode (which you have no control over). To kill a dragon you will have to have found one of the elven swords (the so-called Deathstrike) which is the only weapon that can do the job. There's not much more I can tell you about this one. The graphics have an 8-bit feel to them and there's no real sound to mention. Also the fact that you need at least two to play it properly makes it boring sometimes when playing by yourself. It's billed as a RPG but they have obviously used the term loosely. However while I think of it there is a printable file on the disk with background information and playing instructions. To round it up if you are looking for a board type game for up to four players then this maybe worth spending a few pounds on (maybe ?).