Champions of Krynn - Part XV As played on an Amiga 500 (1 meg) by Ron Rainbird "KERNEN SQUARE" Map Refs: 1st figure read left to right 2nd figure read top to bottom Map Ref: ------- 12 - 13 After landing, stay disguised, otherwise dragons will attack. 14 - 12 ) Keep disguised or ) and get 11 - 14 ) a map. 6 - 14 Training Hall - last chance to attain higher levels. 11 - 11 Ogres - may be friendly if Gravnak has made them allies. 14 - 7 Get Crown and give to old dragon at location 3-11. 14 - 9 More ogres who may be friendly. Map Ref: ------- 6 - 8 ) The gates to Kernen Base. Several factors will govern 7 - 8 ) the severity of ensuing battle, so leave this encounter until Kernen Square has been thoroughly explored. Have full quota of damage spells ready - you will need them! 14 - 2 A meeting. Depending on your choice of speaker, a combat may or may not be joined. If you have a good Knight in your Party, choose him to speak for you. 0 - 4 Gravnak is here. Let us hope that you became friends with him earlier in the game at Ogre Base. @~The next part, in Issue 22, will be the final assault.