To get into the castle: Heave-ho! Pull the rope. To know your quest: The King would tell you, if he was here. Read the scroll in the Throne Room. To enter the armoury: Do something strange to make the guard leave. Touch the bumps ... To unlock the door to the armoury: The key is nearby. Turn (gold) key. What to do with the old man? Not that it will do you any good ... he's skinny with a dry mouth. So open mouth, put beans in mouth (from the fridge). What to do with the shirt? Examine and touch the armour for a clue. It's got a pocket. Open pocket, read paper. To get rid of the goat: Use a weapon. Throw the spear at it. What to do with the woman? I have no idea! Ignore her! If you know how to pass her, please let me know. To enter the house with the porch: Pick the lock. Turn the pick. To see in the forest: Something will 'light' your way. Carry the map. In the farmhouse: Examine the bedstand. Can't open the drawer? Just push the bedstand, then get the foot powder. To pass the boar: Bang, bang! Shoot it with the gun. To deal with the Evil One: Maybe he has smelly feet ... Throw the foot powder at him. To finish: Find the villagers. Go north - you've done it.