Lure of the Temptress - Revolution Software RRP œ30.99-œ36.99 (Graphic adventure for Amiga, PC and ST) A second opinion by Steve McLaren After reading a few reviews for this adventure I was quite excited about Virtual Theatre, it sounded really good. The ratings were quite high, between 89% and 91%, so going by the rave reviews I just had to buy the game. Then I read Graham Wheeler's review in SynTax (November issue) - he certainly gave the game a good review and, I'm sorry, Graham, but I cannot quite agree with you on your review. Ok, the graphics are quite good but not as clear as Lucasfilm or the same quality. The game has some nice touches to it, like the magical moment in turning into Selena. The dragon was quite impressive and the scene where you are on the drawbridge. As for your companion, Ratpouch, who is your servant and will do many deeds (ha, ha, ha) for you, I found this to be a weak link in the game. You are not forced to use Ratpouch in any situation which you can do yourself and you are not penalised for not using him. I found I really only used Ratpouch three times, once to escape from the dungeon and telling him to picklock doors and then open them and after rescuing Goewin from the Skorl, all she was useful for was to make a potion and help out in the caves. So as for the aspect of giving orders, it fell rather short in my book. Ok, it was good to see people milling about in the game, that worked well, and to talk to people for information or to be given an item, which is quite standard in any interactive adventure. One thing really annoyed me ... in Tadigh's house is this apparatus and on the apparatus is an oil burner. I was going over this apparatus to find the oil burner; this part is rather fiddly since the oil burner is not clearly seen. It is more guesswork to find the damn thing before a Skorl came in and punched your lights out. The puzzles are not too taxing for the ol' brain to work out. I found that things mostly fell into place. I think there is far too much talking than sorting out puzzles - there are more puzzles in any Lucasfilm adventure where they DO tax your ol' brain. I finished Lure of the Temptress in just over a week so for 20 quid (through Special Reserve) I felt that I did not get my money's worth of gameplay. Another problem with this game, if you haven't got a hard drive, is the disk accessing which is rather annoying waiting for the screens to load. Every screen is loaded individually. Even when you want to go back to the same screen it has to load it in there again. I think this is rather poor nowadays when other games come on more disks and disk swapping and accessing is kept to a minimum. And finally, the ending of the game. I felt I was robbed after getting near to Selena after fighting the beast on the drawbridge, I eagerly waited for the final showdown with Selena. So I trotted off into the tower, waited until it loaded in the screen (yawn), had my finger ready on the ol' mouse button to get ready to fight Selena and use the Eye of Gethryn and what happens? Robbed! The game takes over and within a few seconds it was all over. If you'd blinked you would have missed it. Next thing I knew I was reading the ending text about some of the characters. Well, I thought, what a waste of time ... getting through to the end and you can't even have a battle with Selena. So was I expecting too much from this system of Virtual Theatre? I am not sure. There are better adventures to buy with your heard-earned dosh. I myself would not recommend this at all. If you are interested in this game, it is best to buy it secondhand and not waste too much money. My friend Ken Bond has given up on it in disgust and another friend of mine was not at all impressed with the game either. I do not know how the glossy mags can justify their ratings with this game, it left me stone cold and I didn't enjoy it. I was glad to finish the game after paying 20 quid for it so beware of glossy reviews, they can be wrong, especially this time. If you want a great game for far less money, buy The Four Symbols ... but that is another story ...