Disenchanted - author Joseph S Licari/AGT Solution by Steve McLaren You start at the crossroads. W, N, N (the cleric will talk to you and give you a vial of holy water), N, examine fountain, get electrum coin, S, S, S, E, N, SE (after bumping into a man), get copper coin (before a young lad gets it), W, S, E (into a maze), NE, NE, S, S, examine table, examine case, open case, look in case, examine glasses, get glasses, wear glasses, N, N (into the maze), NE, SE, SE, N, NE, read sign, examine copper coin, read writing on copper coin, buy muffin, W, N, examine bird, examine gold coin, get gold coin, give muffin to bird, get gold coin, W, read sign, read electrum coin, buy dagger, E, E, read sign, read gold coin, buy light rock. N, NW, NE, SE, SW, NW, N, N, N, W, W, U, U, N, E, D, get siIver coin, D, SW, S, E, examine cabinet, move cabinet, examine green vial, read green vial, read blue vial, read red vial (one of these words will be on the label - Flying, Strength, Poison), get all, W, W, N, examine tapestry, move tapestry, N, D, N, W, examine stone bench, move stone bench, S, examine box, open box, look in box, get wand, examine wand, read wand (this will have the word zamfiz or sorgum) N, E, S, U, S, W, N, E, get vellum scroll, read scroll, W, S, E, S, S, S, S, S, SE, NE, NW, SW, SE, S, SW, read sign, read siIver coin, buy ale, give scroll to wizard, give holy water to cleric, give ale to fighter (now you have enlisted three helpful people). E, S, W, W, S, kill bandits with dagger (the others will help you. The damsel will give you a red gem, note down the word zardoz), N, E, S, kill wolves with dagger (the others will help. When one of the wolves hurts you, do not worry), S (the cleric will heal your wounds also the wizard will help out with the wall of fire), S, Chrome, kill dragonne, S, get all, N, N, N, N, E, N, E, read sign, read platinum coin, buy bag, open bag (put all your goodies in the bag one at a time except the light rock and statuette ) W, N, E, examine statuette, give statuette to warlock (he will give you a mallic spell and throw you out ... nice guy). NW, NE, SE, SW, NW, N, N, N, N, N, N, D, N, W, S, drop bag and light rock, get lead brick, put lead brick in bag, get bag and light rock, N, E, S, U, S, S, S, S, S, S, SE, NE, NW, SW, SE, S, S, S, S, examine dragon, get diamond, give diamond to dragon (he will then let you pass), E, E, E, S, get magic gem, zardoz, get wand, shoot wand at door, zamfiz, g, zamfiz, drop wand, S, get amulet, zardoz, N, SE, put light rock in bag (now get the vial that has 'flying' on it), open vial, drink potion (you should be flying now). S, S, S, S, S, E, S, put amulet in bag, drop bag and vial, get lead brick, put brick in liquid, get gold brick, put gold brick in bag, get bag, N, W, W, W, drop bag, get gold brick, give gold brick to cyclops, get bag, W, W, examine dam (now get the vial with 'strength' on it), open vial, drink potion, get brick, enter bag, close bag, wait, wait (the dam will break sending you over the chasm in the bag and the cyclops will get washed over as well. While you are still in the bag ...) get amulet, wear amulet, get dagger, get the (last) vial, open bag, leave bag. E, E, W, examine south wall, open door, S, (you are taken away by the guard and he leaves you in the guard room), open vial, put potion in stein, wait, wait, (the guard throws you in the cell), wait (the guard will drink from the stein which you have poisoned), look through cell, mallic key, unlock door with key, open door, W, get dagger and amulet, wear amulet, open room door, N, E, E, Wait, kill Vartok with dagger (while he has moved out of the way), put amulet on artifact ... And the adventure is complete with Vartok banished. The red, green and blue vials can contain different potions so when you drink a potion make sure you put the colour of the potion eg open green vial, drink green potion for flying or it could be open blue vial, drink blue potion for flying - they are random.