BMK BMK D R A G O N S L A I R (by Readysoft) T H E S O L U T I O N by The Bitmap Kid. Although the control system in this game is very simple, the game is still quite hard, timing and quick response are essential. So that's why I'm here, read on to discover the answers to this excellent graphic game.... When Dirk falls through the bridge, wait until the tentacles start coming towards him and then hit FIRE, Dirk will slash at them. Push UP and Dirk will climb up and enter the castle. In the first room, Dirk will head towards the bottle on the table and the sign on the wall will flash. When Dirk gets near to the table, the door on the right will also start to flash, move RIGHT to exit the room. You start out heading down the stairs in the cave either to your left of right. When Dirk is almost at the gap in the stairs, a stair on the other side will flash. Push LEFT OR RIGHT, depending on the direction you were going. In the next room a tentacle will try to attack him from above, when it does hit FIRE once. At the back of the room the weapons rack will start to flash, push UP twice and Dirk will jump forward. A door will be on your left or right depending on the scene when you started, MOVE Dirk twice in this direction. When he gets to the door, push DOWN twice. Dirk now jumps onto the stool. Now push UP twice to go to the next scene. The whirlpools can be either left or right, push once in the opposite direction to which you are heading. Push once in the direction of the current of the river. When Dirk is level with the river push UP once, you will now head down the river. As soon as the scene changes, quickly push UP to avoid the rapids. Dirk will go over to the table and pick up the bottle. When the dragon grabs him, press FIRE once. When you see Dirk on the squares, press RIGHT twice, LEFT twice, UP twice, LEFT twice, RIGHT twice, LEFT twice and then RIGHT twice. When the thing appears in front or Dirk, press FIRE. In the next scene when you see the coloured ball go by, quickly push DOWN. Repeat this until the next scene. After that scene, keep pressing UP. You will now see some wobbling objects, push LEFT OR RIGHT, depending on which side they are on. You will see the dragon waking up and the princess cry for help. When the picture returns to Dirk, move in the OPPOSITE DIRECTION to the objects and then push DOWN. In the next screen, push DOWN to catch the object. When the princess tells you to go for your sword, press FIRE. From behind the tree, push DOWN to avoid the dragon's claws and then move to the place where the dragon's head was. On the next screen, push DOWN to dodge the dragon's tail, but note when your sword glows. When the dragon tries again push DOWN again. As the dragon prepares to try again, push down again, but this time when your sword glows hit FIRE. - THE END !! - TIP-TIP-TIP ! If you own an Amiga, you can see what the disks contain by following these instructions: Load the game normally, but on the title page hold down these keys at the same time: ESCAPE, R, N, /, L, 7 and press fire on your joystick. BMK BMK