Football Management Simulations (2) Premier Manager - Gremlin/Realms of Fantasy (Available on PC, ST and Amiga) By Piotr Tyminski The game comes on one disk, with a good manual (plenty of screenshots there) and a protection code wheel. This one works by turning the wheel to get the proper shirt/shorts combination to match the one displayed on the screen; then you just type the proper number and off we go. Usual sort of thing. A maximum of four players can play and the very first thing to do is (that's really amazing) to type in your name and choose your team. There are some immediate restrictions here since you are allowed to chose from the Conference League teams only, i.e. there's no way to start with Liverpool right away. This may come one day if you are good enough and are offered a lucrative job to manage some incredibly famous team. But now it's only a cutthroat struggle to climb up the ladder with one of those ultra-crap squads. Once you're finished with the above you will be presented with the main options screen, you know, that sort of screen from where you can access whatever you want. There are quite a lot of nice things to check on so you do not even have to jump immediately to the Squad Details screen to see what kind of hopeless players you have. Instead you can first have a look at your Ground Improvements/Sponsors Screen (this one is represented by a stadium's icon). What you can find here is a nice bunch of things really, and it's a pity other management sims do not seem to care about them (sometimes). So you've got your standing/seating capacity (eer... not yours exactly, your stadium - that's what I mean). In case you wondered, it's really important; the more people come to see your brilliant team playing the more cash you earn on gate receipts. You should also take care about safety rating (this costs a lot) since if you don't the FA will fine you heavily. Basically, the higher you are the safer stadium you should have but since it's really extremely expensive to keep it at high level you can just work out some wise strategy, i.e. having safety rating at a reasonable level and paying occasional fines. It's all about money and you really do not care about the 5,000 guys crushed to death last Sunday when the seating section of your stadium collapsed. Sure you don't care. You can also invest in ground facilities, starting with basic and ending up with excellent. It's logical, too, the better the whole thing looks the more people come to matches. Things like scoreboard, floodlights and undersoil heating (bloody expensive this one) do their job, too, so give them a decent treatment. There's also something called a Supporters Club, treat it nice and it will pay - fans will be struggling to see your matches (eer... maybe not that quickly as you would like but they will, trust me). Last but not least comes the beautiful option of filling the boards with advertisements. There are almost 50 boards ready to accept whatever you are paid for, so if ATARI ST REVIEW is offering œ 49,500 for their name being glued there for 35 weeks don't think twice (don't be insane, this kind of cash you can get in the Premier League but not in the Conference, ha!). Still this is a very nice option and just looks like a real thing - please note this is the only management sim incorporating this. Great! I know you've got a useless team (you just know it without even having a look at them, don't you?) so you may want to check on the Transfer Market Icon from the Main Screen. All the usual options are featured there; you can list players, examine them, buy good ones and sell bad ones, etc. You may want to invest in a bunch of foreign mercenaries (they are usually both damn good and expensive) but you should bear in mind that they will have to be out for several matches each season since they must play for their countries from time to time. Then comes an icon which looks like the Daily Star and gives you an easy access to dozens of league tables, position charts, leading goalscorers (yours are, quite obviously, at the top of it), form charts, etc. You will "read" the Daily Star in panic very often to see how many points you still need in order not to be relegated. And then, if you are brave enough, you can have a look at your Squad Details Screen. Dear me, all of your horrible players are displayed here with their name and position along with ratings for handling, tackling, passing, shooting, etc. Other usual info is there, too, i.e. goals scored, matches played, disciplinary points, age, etc. Oh yes, age is pretty important; sixty year old players do not seem to perform nicely. From here you can choose your team, subs, formation (4-4-2, 3-4-3, 0-0-11, you know what I mean) as well as selecting playing style, i.e. attacking, defending, long ball, passing, etc. The screen has some sub-icons which enable you to have a look at your opposition for the very next match so if you are in the Premier League and want to boost your personal morale before some unimportant cup match with the Conference team that's the place to do it (then you lose the match 1-5, it always happens, don't you know that?). You can also display full statistics for the last match including tackles won, shots saved by your goalie, shots attempted, possession breakdown. Current team injuries are also revealed here and estimated cure time is given. You can even change names of the players in any way you want (you guessed it, the top scoring forward of the Premier League is named Tyminski; what, you mean it's not the same on your disk!?). Watch out for skill ratings: they range from fair through good, very good, superb, world class, exceptional to the ultimate. Those from fair to superb have also 5-star sub-rating, i.e. player listed as good with four stars is better that the good one with two stars. Other icons on the Main Screen include all usual disk operations as well as historical stats with tons of data. They are all quite obvious. Then comes the Finances Screen (in the form of cheque or whatever it is), this one being quite important since you can crawl in front of your banker's desk begging for a loan (they even let you choose the repayment period; after you type it all in they usually send you to hell). Also full financial details are revealed here with wages of your coaches (if you fancy employing some) etc. You can also check on sponsors' offers to see how much cash they are ready to waste on you. Back to the main Screen: the next item is the phone (no, it's not a self-propelled gun icon displayed here, it's just a PHONE). You can call your physio to give relevant orders regarding treatment of your injured players or you can tell him to send them to Lilleshall in case of disastrous injuries (two sessions a week, œ1,000 each, thank you). It pays though, since your battered players recover twice as quickly there than when your physio treats them. Depending on how much you are ready to pay him he can treat 1, 2, 5 or more players at the same time. There are also coaches to be called and there are four of them, each responsible for certain area, i.e. Forward Coach, Goalkeeper Coach, etc. You can live without them, too, having just one Head Coach but obviously he'll never do the job equally well. They are pretty important since they can improve the skills of your players in a nice way. You can even have a scout who will search through all divisions for certain players which you may want to approach later on. Your Youth Coach will sometimes promote young (and crap) players to the first team (that's good, you can always find a fool who's gonna buy them). You will also use the phone in case somebody calls you to approach your player, then you've got to call him back to send him to hell, etc. There are also two icons (on the Main Screen I mean) in the form of fax machines. These give you fixtures/results and transmit all important messages (usually just after the match). Anything can happen here i.e. you can be fined for poor health care (damn it, who cares), receive income from TV stations for live transmissions, get info from your Youth Coach about promotions, read messages from other managers and those lovely notes from your taxman (yes, you have to pay the VAT) and dozens of others. It's great fun to read some of them, especially when you're told that your top forward got his leg broken and will be out for 41 weeks. Finally, there is a whistle. That's where the kick off takes place. During the match sequence all sorts of information are displayed including players in possession, time, position of the ball from one end of the pitch to the other, etc. You are even treated with animated sequences from the match. There are five speeds to choose from and ULTRA is my personal favourite. Honestly, if you try NORMAL it roughly equals to the real match (OK, I exaggerate, let's say it's just awfully long). You can make substitutions at any time, as well as formations and style of play can be changed. And that's how it looks. Now let me tell you how it works. Since the whole thing comes on a single disk there's no disk swapping (this is the ancient Communist way of telling nothing with lots of words) but instead you've got lots of disk accesses which slows down the gameplay quite a bit. It's not something which can kill you but it's annoying enough for anyone who's used to the hard drive way of doing things. Unfortunately, there's no way to install the game on a hard drive so forget it. The real shock for me was an absolute lack of printer support, quite strange for a footy management game. Somebody forgot to include this thing apparently. What makes me really mad about the game is the injuries system. The most common injuries are broken legs, broken arms and slipped disks; they all mean 20 - 40 weeks out of action for the unlucky one. I've never been to England so I may be ignorant when it comes to a real football game but it seems like the rules are not to score goals but to inflict the heaviest possible casualties. Is it really so? It happened to me when in the Premier League and still with some 12 matches to go that THREE of my top scoring forwards (yes, out of THREE of them) and TWO of my great midfielders got injured and all of them had broken legs and arms. Looked like they all travelled to 'Nam and triggered a huge booby-trap. The ST version has no international cups (and that's really stupid!) and I wonder why. Apparently, both the Amiga and PC versions are fully equipped with it. At least that's what the manual says. Probably to make things less painful for you all icons which normally should give you access to international cups data, when used give a message "available on 1 Meg machines only". They probably think there are only 0.5 Meg machines around but the trick doesn't work with my ST (currently 2 Meg) and I know they just didn't include it. Maybe international cups are gone together with the printer output, who knows. Just don't get me wrong, there is no printer support for either version, not for the ST only! You would probably like to know how real the whole thing is, eh? Well, it's definitely great fun to play but I'm not sure if it's extremely real. At least it doesn't give me this kind of feeling. All in all it's a good game incorporating some very nice options (like sponsors) and plays well in general, but still it makes me think it could be much better. Probably lots of effort was made to make the game "feel real" with players getting old, youngsters developing, etc. Those "real" touches are that players with the sky high shooting rating don't immediately score hundreds of goals. They usually score a lot but sometimes they seem to have a couple of matches off or even a whole season. It happened to me that one of my excellent forwards, usually scoring very high, had a bad season; one of my midfielders scored more goals than him. It happens in life, doesn't it? Also style of play has some influence on the overall score, having several players with high passing skill you may want to choose passing or long ball style and it will, in most cases, work quite well. In moments of desperation, while 5 goals down, you may want to switch your guys to attacking style. They will be more vulnerable to counter attacks then but, in case you've got one or two sharpshooters, they may turn the tide in a split second. It's good to check statistics after each match to see how your players were doing; possession time and shots are quite important since you will know who is doing his best and who's not. You should not jump to conclusions too quickly though, as there may be brilliant guys who do not seem to have lots of possession and tend to make one or two shots per match but they always score. It's good to ensure that your midfielders have lots of possession; depending on your style and tactics they may be excellent workhorses who just pass the ball to your forwards in the right time. A nice thing is that when you are doing really well you may get offers from other, and usually better, clubs. It's up to you then to stay with your current team but if you are crazy about Liverpool you have to work hard and hope they notice you one day. In case you are doing really bad, the board of directors may not offer you another contract and you will be very happy to get any offer at all. That's life, eh? It's all fine but again you can reach a certain point when there's not much to do there except making more cash. I've played 27 seasons (with no cheating, honestly!!!), I'm in the Premier League now and always the first at the end of the season, I've won both the FA Cup and the League Cup several times, I've got the biggest stadium, some œ 8,000,000 in cash, no debts and just nobody can beat me since all my players are at the ULTIMATE skill rating. Once you've got a huge stadium you earn a fortune on gate receipts, once you've got all that cash you just buy out the best players around and once you've got them all you win all the matches, so people come to see you and your gate receipts are again bigger and since they're bigger... Oh, dear that's how it now works for me. Well, I do lose matches sometimes but all in all I beat them all hands down. Will I play it again? Yes, I will, since despite all the drawbacks (and the fact there are much better games of this kind on the market) it was a real challenge to bring those crap Altrincham guys to the very top of the ladder. It took me a long time and gave me some real fun, so I do not feel like I've wasted my money buying the game.