Star Wars: X Wing - LucasArts/US Gold œ45.99 (Arcade game for PC) An IBM PC review by Roy Sims. I don't often play arcade games and when I do, it's usually not for very long. However, 'X Wing' is the exception to that rule, for reasons that will become clear. The ultimate 'Star Wars' experience for me was sitting in a darkened cinema as a 10 year old back in '78 and watching the film for the first time on the big screen. The next best thing is the wonderful 'Star Tours' simulator in the Disney/MGM theme park, Florida. If you ever want to know what it really feels like to jump to hyperspace or fly over the Death Star then this is the way to do it! 'Star Wars' has been on computer and console formats before. In the very early 1980s Parker Brothers released the awful 'Empire Strikes Back', 'Death Star Attack' and 'Jedi Arena' for the Atari console. Domark managed to convert the three arcade coin-op machines to floppy quite well, but now we finally have the definitive 'Star Wars' game from the only people who can really be trusted to do it properly - Lucasarts. Firstly, let's get the PC requirements out of the way. You'll need a 386 running at a minimum of 20 mhz. A sound card is recommended and a joystick is a must! (You could try playing it from keyboard but there are so many keys to use it would be a nightmare). Actually, I'd say a Soundblaster is also a must, but more on the reasons why later! 'X Wing' comes on 5 high density 3.5" disks and as with most installation programs it is a simple and painless process. The game occupies a little under 12,700,000 bytes once installed. The game opens with an impressive graphic intro sequence depicting a major space battle between the Empire and the Rebellion. If you have a Soundblaster then you should get music, speech and digitised sound effects. The latter add so much to the experience that the game wouldn't be the same without the sampled roar of the TIE fighters as they scream past. The 'Star Wars' march and other music from the three films are played throughout the intro thanks to the IMUSE system (used previously in Lucasarts graphic adventures like 'Monkey Island 2' and 'Indiana Jones and the Fate of Atlantis'). This system is also employed throughout the game itself. For example, when you are in the middle of a space battle with the Empire you might get a snatch of 'The Imperial March' (from 'The Empire Strikes Back') followed by '...The Fighter Attack' (from 'Star Wars') when the ships get closer! There are so many features to be found in the game it's a little hard to know where to start. You begin the game by registering yourself as a pilot. A droid will welcome you onboard the rebel flagship Independence and once you've registered you can walk through the doors and choose what to do next. There are three main choices to make once onboard, and they all affect the type of missions you will fly. A beginner should choose to enter the 'Pilot Proving Ground' first. You will board a shuttle which will launch from the rebel ship and jump to hyperspace. It will then arrive at another rebel ship where you will be briefed on your mission. This is all shown in 256 colour animated VGA graphics and it is very impressive. Once onboard you will see and hear the familiar beeps of an R2 unit that looks suspiciously like R2-D2. From here you can choose to fly an X Wing, Y Wing or A Wing ship. (Although the game is called 'X Wing' you will find that you have to learn to fly all three fighters if you are to succeed). The 'Pilot Proving Ground' is really a race against time flying through a maze of gates floating in space. The idea is to fly through each gate and destroy any targets along the way, all within the allocated time. The purpose is to allow you to get familiar with the way each fighter handles without you having to worry about scanners, shields etc. It gets a little repetitive after a while but you can always give up once you feel confident enough. Once you've mastered the basics of flying a fighter you should return to the rebel flagship and try your hand at the 'Historical Combat'. These simulated missions are as close to the real thing as you can get. There are six different missions for each fighter type (18 in total) and they vary from shooting still targets, clearing a space mine field, acting as wing man in a battle against aggressive Imperial forces and many more besides. I tried completing most of the X Wing historical battles but found them very hard unless I had infinite weapons and invulnerability turned on! The real action though is to be found in the 'Tour of Duty' missions. There are four tours on offer, and each one rewards you with a different Military Medal on completion. Each tour begins in time honoured Star Wars fashion with text scrolling away from you into space describing the events leading up to it. The best thing about the Tours is that each mission is the next chapter in a story. For example, let's look at the first tour. Mission 1 requires you to protect an Imperial ship that has announced its intention to defect to the rebellion (shades of 'Hunt for Red October'?). You must protect it long enough for the rebel ship to dock and take the ship into hyperspace and back to the rebel fleet. A collection of Imperial ships arrive soon after and you must blast them out of existence. The second mission relates to the information given to the rebellion by the defectors. You must jump to a point in space in your A Wing fighter and identify (but not engage) all of the Imperial ships that arrive. Whilst you mustn't shoot at them, they will try shooting at you! If you can survive long enough an Imperial star destroyer will arrive and once you've identified it, you can jump back to the fleet to report your findings. Mission 3 involves the mass evacuation of the rebel fleet before the Imperial fleet you found engages them. Protect the rebel ships long enough to allow them to make the jump to hyperspace. Mission 4 involves the ferrying of the wounded who survived the evacuation, protecting them from the Empire. Star Wars aficionados will soon realise that the story begins at a point in time before the events at the start of the first movie. However, near the end of the third tour you will be ready to take on the dreaded Death Star. Suffice to say I am nowhere near proficient enough to get that far yet! At its heart, X Wing is a glorified shoot 'em up in the mould of 'Wing Commander 1 & 2'. However, it is miles better than either of those games. It uses proper 3D modelled ships and it moves blindingly fast even on a relatively slow machine. The cockpit interiors of the rebel fighters are as close to those seen in the film as you could get. They've added and tweaked some of the controls and displays inside but it doesn't detract one iota from the 'Star Wars' authenticity. The IMUSE music is great as are the sound effects. The linking scenes between the missions are also of a very high quality. If your ship gets destroyed during a Tour mission you will either see your burial at space, your rescue or your capture! If you are rescued you are flown back to a medical frigate where you are tended to by a medi-droid. If, however, you are caught by the Empire, then you get to be personally interrogated by Darth Vader onboard his own Star Destroyer! There are many other features, including the ability to make yourself invulnerable and film your mission and replay it later from any angle! 'Star Wars' fans can marvel over the attention to detail found in the game. R2 units onboard the X Wing fighters will try to repair any faults during a battle, TIE fighter debris will hurtle towards you after its destruction and you have to shoot at the round shield generators at the top of a Star Destroyer's main bridge before you can attempt an all out attack! Even though I am a self confessed 'Star Wars' nut I thought that the game might become a little repetitive after a week or two, but nothing could be further from the truth. The continuing plotlines gathered together during the 'Tours' have kept my attention for much longer than I expected. There are dozens of animated sequences throughout the game and they are all up to the quality (and duration!) of the excellent intro sequence. In many ways this is a game I've been waiting for since I first saw the movie and wanted to be Luke Skywalker fifteen years ago. The only down side is that some people might experience a few technical problems with DMA clashes when using a Soundblaster. The readme file recommends turning off the digitised sound effects if you experience any problems. I've had the game lock up on me more than once but I seem to have got around most of the problems by using a boot disk (even though I already had the required amount of free memory). This is one of only a select few games that I would gladly pay the full asking price for (in fact I did!). It is the BEST arcade game I've ever played and it's also the BEST bit of Star Wars merchandising I've ever experienced (except for 'Star Tours' but that doesn't really count). A MUST buy for all PC owning Star Wars fans! (Rumours suggest that, like 'Secret Weapons of the Luftwaffe', 'X Wing' is going to be blessed with data disks allowing you to play the role of the Empire and fly in a TIE fighter amongst other things. I can't wait!)