Editorial I've got two apologies to make so I might as well get them out of the way first! The Amiga readers were unable to read the Gobliiins hint file on last issue's disk. Thanks to Bill Hales for ringing and telling me. It's one of those strange bugs which seems untraceable, it may be because it was a very short, small file, under 1 frame in length. But so were three other files that issue and they worked okay. It's a mystery; computers, don't ya just love 'em? So the file has been reprinted this issue with each code on a separate line to make the file longer and, just to be on the safe side, I'll make sure all files are longer than one screen in future. The ST version is picky over short files too. It won't display one of exactly 20 lines - just one screen. The second apology is connected with James Judge's article on Ramdisks. How many of you noticed that he referred to his previous article? Oops. Sue gets two articles out of order. So I'll put the original article in this issue, please read them out of order! The PC readership has been gradually increasing since Graham first programmed the PC version. Last issue was the first where the number of PC issues mailed out exceeded the ST ones, the Amiga readership still being the lowest, though it too is slowly increasing. I guess this reflects the general state of the 16-bit market - the number of STs are decreasing, some having gone to the Amiga but more to the PC. I've been trying to find a way to sensibly group some of the reviews together this issue, and in future. Before, I've tried doing a 'short' reviews section but I wasn't completely happy with that. Well, I've tried a new tack this issue. Several AGT reviews have been sent in and I thought, that's a convenient grouping. So one section in Reviews will be 'AGT Reviews' (excluding Master games) and, if it looks okay, I'll stick with that from now on. What else is new? Well, as well as the columns for PC Mart, I've recently started doing the adventure reviews for the Shareware Magazine. The first article will be in the December issue. When I think how hesitant I first was about doing reviews for Marion on MicroNet, it's amazing how the hobby has grown and my confidence with it from my early days on the 48K rubber-key Spectrum. Maybe some of you would like to write in and tell us how you first got interested in computers and how it's developed from there? Though I was unable, yet again, to attend the Adventurers' Convention in Birmingham at the end of October, several people rang to tell me how it had gone and it sounds as though everyone enjoyed catching up with old friends and making new ones. I was very pleased to learn that I had won three awards - 3rd place in the 'Most Helpful Adventurer' category and 2nd place in 'Best 16 Bit Author', Oklib's Revenge also taking 2nd place in 'Best 16 Bit Adventure.' The certificates which Larry Horsfield collected on my behalf and posted to me are really well designed and printed, very colourful with a witch gazing into a crystal ball in one corner and columns with torches atop them going up each edge. The full awards list is in a separate section. The CD-ROM, which I mentioned I had just ordered as Issue 26 was going out, came ... and got posted back the next day because the drive door wouldn't shut. It appeared to have a spring missing and when you've paid œx, where x is a high number, you don't feel inclined to say, oh well, never mind. The replacement came and the drive door was fine, but we couldn't get the memory sorted to get it running properly. Rang up and ordered QEMM, the memory management software, ran that, several times, using various extra program options and, finally, it all worked and 7th Guest loaded and ran. Hooray! We have a 386SX, 16 mhz machine and it really isn't quite fast enough for the program so the scrolling is a tad jerky, and the sound breaks up occasionally, but nothing to cause any great problems. What will be the next technological breakthrough, I wonder? Sue