Heimdall - World One Played on ST by Alex van Kaam Scrolls: 1 = Descension 2 = Revelation 3 = Power rune A 4 = Fire 5 = Energy one 6 = Disarm trap 7 = Invulnerability 8 = Detect traps 9 = Detect door 10 = Remove wall 11 = Aesir strength 12 = Extra heal 13 = Wrath of Odin 14 = Giant strike 15 = Ice 16 = Energy all 17 = Power rune Y 18 = Teleportation 19 = Might of Thor 20 = Resurrection 21 = Vanir's dex. 22 = Invisibility 23 = Call of Valhalla 24 = Curse foe 25 = Power rune S 26 = Power rune R 27 = Niflheim curse 28 = Serpent killer 29 = Power rune 4 30 = Shrinking 31 = Giant killer 32 = Wall of energy 33 = Hand of Loki 34 = Baldur's bane Potions: R = Runelore + 5 S = strength + 5 Hints: When you select your crew be sure to have a good wizard, blacksmith, navigator, and fighters. Keep practising on the 3 tests and after a while you will find that you can do all 3 of them almost perfectly. Look out where you walk, there are many pits and arrow traps. I have played each island twice and only included the items I found each time in the same chest or after defeating the same enemy, you may find some more items but these are (I think) random. If there is a * after the word chest it was booby trapped both times. This is the compass I use to say go east or west or .. You will soon get used to it. N \ E \ W \ S This solution is not perfect, if you follow it you WILL finish part one of the game. -------->>> MIDGARD - The world of men <<<-------- - Thor's Hammer - Island are numbered as followed: _____________ ______ ____________ |__ | | 7 | \ | \ 6 / \__/ _ \ | \______| ___ \\ \ 12 | __ / \ \\ \ | / \ __ | 8 | | \ \______| | 5 | |4 | \___/ | \ \__/ \__/ | 9 \ ____ | \ _ \ \ | \ / \ \ 3 \ \______\ |1 \ \ \ __ |\ \___\ \ \ \ \ | \ ___ \ \ | \ | \ |2 \ \ \ | \ __ | 0 \ \___\ \___\ \ 10 \ |11\ |____\ \____| \__\ Island 1 : get food and gold - go south - fight and get scroll 1 - get key from floor - get scroll 2 from floor - go west - cast scroll 2 - cross bridge - get scroll 3 from floor (this is your first power rune scroll) - go west. Island 2 : the buttons are numbered 1 to 6 from north to south. If you have to push a button a second time first stand on it to unpush it and stand on it again. - push 1,2,6,1 - go east - fight - open chest to get key, food, scroll 4+5 - use key on door - go east - open chest to get food, key, scroll 6 - go to stone and cast scroll 1 to get the sapphire - go east - talk to man (he wants some hemlock) - leave island the way you came. Island 3 : go through the top east door - get gold and food - fight to get scroll 6+7 - open chest to get silver coin, silver key - go east - open chest to get food, key, scroll 5 - go back to the beginning of the island. Cast scroll 6 to close the pits - open chest * to get hemlock and scroll 10. Go through the bottom east door - fight - get scroll 8 - the chest is empty - go south - get scroll 9 - go west - go north - fight - open chest * to get a hint - go south - get silver coin - go east (first of the four) - fight to get scroll 5 - open chest * to get food, scroll 5+6 - go west - get coin - use key on second east door - go east (second door) - fight - the chest * is empty - go west - go east (third door) - get scroll 8+6 - go west - go east (door four) - fight to get silver key, - get scroll 8 - open chest to get runesword S - go west - go west - chest * is empty - go north - go east - fight - open chest * to get scroll 12 - go west - open chest * to get adamant axe, key, scroll 6 - get food - go north - use key on east door - go east - fight to get food, runesword S, scroll 8 - get food - cast scroll 10 to remove wall - open chest to get axe , food, scroll 13 - get scroll 9 - go to the beginning of the island. Go north - go north - open chest to get key, scroll 6 - get scroll 8+9 - cast scroll 9 - go through new door - get scroll 5 - get pouch - fight - go east - go north - step on button (do it from the east) - go north - open chest * to get key - go north (door 1) - fight to get runic axe S - go south - go north (door 3) - fight to get potion R - go south - go north (door 2). Island 2 : go back to the man and give him the Hemlock - there will appear a chest and a door to the south - open chest to get a runesword S, key, scroll 16 - go south. Island 4 : step on stone - go north - open chest * to get food, scroll 6 - south - kill - cast scroll 6 to close pits - go east - get scroll 5+16 - go north - fight to get food, silver key, scroll 16 - get potion S - open chest * to get silver dagger, scroll 7 - go south - go south - fight - get coin - east - get food - go north (right exit) - get ruby key - go south - go north (left exit) - go west - get scroll 17 (this is your second power rune scroll) - leave island as you entered it. Island 5 : step on first stone - open both the chests * to get scroll 15+16 - go north - fight - go north - open chest to get runic axe - go north - fight - enter the shop and buy what you like - leave - follow the road north/east - get scroll 16+8 - go north - fight to get runic axe - go north - fight to get gold key, food - drink from the altar (re-enter if it doesn't work the first time) to free the man, he will give you a market pass - go north. Island 6 : make sure you have a warrior and wizard in your party. Fight to get a dagger - follow road - open chest * to get scroll 12 - follow road - enter house - fight - get scroll 3 (this is your third power rune scroll ) - get pouch - leave house - follow road - go east - get hint scroll - here you must choose a path - select your first player with f1-f3 to be a warrior or a wizard and enter the path. Druid : open chest to get food, silver key, scroll 18 - walk to pit - cast scroll 18 - get food - get scroll 16 - go north - fight the wizard to get food, scroll 19+20 - get food - open chest * to get charm, scroll 21+22 - go north - walk up to the guard and fight him or use the market pass from island 5 - enter shop - buy what you like and leave - go south to leave island. Warrior : fight - open chest to get scroll 23 - open chest * to get food, scroll 20 - go south - fight to get an axe - the chest * is empty - get food - go south - walk up to the guard and fight him or use the market pass from island 5 - enter shop - buy what you like and leave - go south to leave island. You can re-enter the island to walk the other path but this is your choice. Island 7 : I haven't encountered any enemies on this island so you can leave the combat spells with your party on the ship. Open chest * to get a pouch, food, scroll 11+5 - go east - go east - open chest * to get key, scroll 15 - go west - open door with key - go north - open chest * to get scroll 15 - go south (second exit) - get potion R - go north - go east - get pouch - go north - get pouch - open door with silver key - open chest * to get stone axe, scroll 14 - get pouch - go south - get diamond - leave the island as you entered it. Island 8 : open chest to get axe, scroll 5 - fight to get potion R, circlet, key - go east - fight spider - go south - get food - get key - go west - fight to get food, key - open door with silver key - get key - open door with key - go north - go first path east and get 4*pouch, scroll 25 (this is your fourth power rune scroll) - open chest to get pouch, gold key - return to begin of path - fight - enter second path and get key - return to begin of path - fight - enter third path and open chest * to get nothing - return to begin of path - leave island as you entered it. Island 9 : go south - get coin -go north - fight to get scroll 26 - (this is your fifth power rune scroll) - get pouch and food - go west - go south - fight to get food, pouch, scroll 23+27 - get potion S - go west - open chest * to get runestone 1, runesword S - open chest * to get jade key, food - go east - go south - fight to get crystal sword - get food - go south - get scroll - it says: Left a star = a diamond Right a stone = a runestone To the centre you must tender From the centre a loan = a silver coin When you have placed the objects on the tree (stand close to a branch and use the object) scroll 28 will appear in the centre - now leave the island as you entered it. Island 10: fight - open chest * to get a charm and scroll 4 - open door with silver key - go north - fight - get potion S - go south - go east - open door with key - go east - fight - fight - open middle door with gold key - get runestone * - open door with key - go east - fight to get silver key, food, scroll 12+22 - go east - to the east lies a room which you must enter, you can walk around this room by going north and then south or east and south, when you do this you will find several doors into the room and 5 pressure paths, if you number the pressure path that was closed to you when you entered the room 1 and than go anti-clockwise to number 2 and so on till you are at 5, the right order (I think) is 2 3 4 5 1 - and a door will open (if not just keep trying until you succeed - enter the room - fight wizard to get food and scroll 29 (this is your sixth runelore scroll) - step onto the symbol on the floor, and you will now be transported - enter the house - buy what you like and leave - follow path. Island 11: go north - get food - go east (northern exit) - the room to the east is empty so go south - fight to get scroll 30 - open chest * to get ring, ameth key - go north - go west - go east (past the pits) - fight wizard - get scroll 16 - go east - go east - get scroll 20 - get silver coin - go north - fight wizard to get food, scroll 4+24 - get potion S - go south - go west - go west - fight - go west - go west. Island 12: if you have the six scrolls of runelore be sure one of the characters takes them all with him and don't forget to put scroll 28 with a active player. Whilst sailing to the island you will be attacked by a serpent, use scroll 28 on him. Fight the 3 guardians and go south - get jade key - fight spider - go north - go north - get food - now you can either give the wizard the six scrolls of runelore (if you have them) or fight him - get stone key - go south - open gate with jade key - go east - fight - open gate with stone key - go east - open chest to get food and a scroll with some strange runes on them - now cast scroll 30 and Thor's hammer will shrink to a size that you can handle. -------->>> THE END of world one <<<--------