Betrayal at Krondor - Dynamix RRP œ44.99 (RPG for PC) Reviewed by Alex van Kaam From the manual: Raymond E. Feist was born in Los Angeles in 1945 and has lived most of his adult life in Southern California. He entered higher education a bit later than is usual and graduated from the University of California, San Diego in 1977. Feist first made publishing history with his epic novel Magician, which was later split into two novels: Magician: Apprentice and Magician: Master. These were then followed up with the best-selling novels: Silverthorn, A Darkness At Sethanon and Prince of the Blood, all featuring the twin fantasy worlds of Midkemia and Kelewan. He also co-authored a series of books with Janny Wurts featuring the deadly Tsurani culture in Daughter of the Empire, Servant of the Empire and Mistress of the Empire. Feist now writes full time and resides in San Diego, California. Mr. Feist and the people at Dynamix got together to making a game that plays and feels like a book and that game is Betrayal at Krondor. The game is just like a book divided into chapters, in this case 10. In every chapter you have to finish a certain task to get to the next chapter. In chapter 1 your party is Seigneur Locklear, Owyn Beleforte and Gorath. As you start this chapter you first see a intro about how the party got together, Gorath being the prisoner of Locklear and Owyn who met these two after they had a fight with a assassin. Locklear decides to free Gorath from his chains so that he can help them fight the assassins, he won't run away because on his own he doesn't has a chance. Owyn has to come too so he can't tell anybody who and where they are. Your mission in this chapter is to get then safely to Krondor, you can go straight to the city or first explore the country for some sub-quests to get some experience and items, this is the best option because the closer you get to Krondor the stronger are the assassins you meet so you do need some better weapons and more combat experience. In chapter 2 Seigneur Locklear is (on order of the king) replaced by Seigneur James and your mission is to get some information about a attack from the north. In chapter 3 you still have the same party but your mission this time is to find the killers of a group of soldiers who were killed in the pub you found at the end of chapter 2. The outside world is in 3D graphics and in the small towns you can walk past the houses and knock on the doors. Most of the houses are occupied and the people living in them vary from shop keepers to drunks. The bigger towns are pictures where you can click on a house or shop to enter. In every chapter you are free to do what you want, you can explore mines and forests and when you come back in the next chapter you meet a new set of enemies or people with advice. When you are attacked by assassins you get a view of your 3 characters and the assassins and on your turn move them around, let them swing or thrust or, if the character can, let him cast a spell, and if you are in a no lose situation let the computer control you characters for a quick victory. After you have won you go back to the 3D view and see the bodies of the assassins lying where they were killed (for the rest of the chapter). Throughout the land there are chests hidden and you can open them by using a key or picklock if they have a ordinary lock and if they have a word lock you have to answer a riddle to get inside the chest. This is the biggest setback of this and many other games: IF YOU HAVE ENGLISH AS YOUR MOTHER LANGUAGE THE ANSWERS ARE PROBABLY VERY EASY BUT IF YOU DON'T ................... There are many options to make life easy, like the one that lets you follow a road, this means that you don't have to make any turn in the road, the computer does this for you, you only have to walk forward. Then there is the bird's eye view of your surroundings which also is a mapper in any dungeon or mine or whatever. There is just enough music/sound in the game, outside you can hear the birds, and with every encounter there is a very good tune. All the characters whose faces you see are digitised pictures of normal people dressed up like a lock-smith or a wizard or whatever. All in all the game is worth every cent (Dutch for penny), it plays and feels like a book, it has a great atmosphere, good sound and graphics, and it is something new (as far as I know). The only set-back is the riddles so here are a few answers to them for the not-so-good-speaking-english among us: River, Ice, Sword, Hair, Eggs, Thorn, Delekhan, Sieve (I never knew that word existed) PS: the first time I played the game my PC run at 16 Mhz and all the movement was very slow and this is sometimes very frustrating. @~Alex now has a 40 Mhz PC ... Sue