Black Crypt (NOT EotB2!) Help supplied by The Unknown Adventurer @~This file is part of one printed last issue when Dumbo here put @~it in as EOTB2! Second time lucky ... The End Game The Medusa, the final monster, is the worst monster yet. Just one blow from him, accompanied by a harsh screaming noise and all the party members die quickly. The Medusa is a floating skull and when he screams, snakes pop out of holes in his head. He inhabits quite a large room and on his own would be more than enough to cope with, at least you could run away, but other monsters surround you too, so that often you are being attacked on three sides and can't move. You are supposed to box him into a corner with create wall spells, but that isn't the doddle it may seem either. Anyway, by studying the map book I managed to collect all three Mirror Keys (of course, you need to go to great lengths to get the keys which open the doors to actually GET to the Mirror Keys - and they are all in different rooms). Once the three Mirror Doors are open, then you can get the Mirror Shield and confront the Medusa. Just in time I thought to swap the Shield into the Fighter's action hand and not leave it in the usual shield hand so that when the Medusa struck, he was quickly dispatched. General Help Invaluable features of the game are the teleport spell, that magic users over a certain level can use to teleport the party to any previously visited location on the level, also the instant co-ordinate read out, on the fighter's tablet, that tells you where the heck you are, with all the teleporting you wouldn't have a clue. - o -