Dragonsphere - MicroProse RRP œ39.99/œ35.99 (Graphic adventure for CD-ROM and PC floppy) Reviewed by The Grue! At first Dragonsphere seems normal fair for a graphic adventure, with a seemingly standard plot. I was to be pleasantly surprised, as Dragonsphere is a cut above most graphic adventures. The plot is basically this ... the evil sorcerer Sanwe came to your world over a hundred years ago, transporting himself from another dimension of strange magic and strange machinery. His pattern is to stay for one year, burning lands and slaying inhabitants, and then to demand a tribute from the ruling clan. After he receives his tribute, he leaves and does not return for twenty years. Luckily the last time he came he was imprisoned by the spells of the court wizard, Ner-Tom. Sanwe was trapped but vowed he would break free in twenty years and take his revenge. Now twenty years later, your father has died, leaving you in command. Sanwe is beginning to break free, you know this because the spell that Ner-Tom created was called the Dragonsphere. This is basically a small crystal sphere with a dragon inside, the dragon represents Sanwe and the crystal around it represents the spell that keeps Sanwe trapped. As long as the sphere remains complete all are safe from the evil of Sanwe, but now the Dragonsphere is starting to crack and it is up to you to defeat him. As I said, this all seems pretty standard fair but you will find that once you have managed to defeat Sanwe, certain things will be revealed about you and your quest, and the game takes a quite unexpected twist. I wouldn't like to spoil the game for anyone so I won't say any more. What we have almost is two parts cleverly linked to provide an excellent story. To succeed in your quest you will have to talk to everyone you meet and listen to them very carefully as there is an immense amount of text/speech to the game. Oddly for a CD-ROM game you have the option of only listening to the speech or you can read it on-screen at the same time. I found I could pick up the clues better when the text was on screen, although I found myself reading the text before the speech had finished and clicking the mouse button to cut the speech short. You also have the option to control the speed at which certain locations scroll across the screen and the room fade effect as you move from one location to another, depending on the speed and power of your machine. The manual is well written and the technical/troubleshooting aspect of it is clear and concise. It even offers you various config.sys files that you could use as templates if you so wish. One thing I did particularly like was the thought given to the game packaging. Dragonsphere comes in what looks like any normal hardbacked book, and if you saw it on the shelf in your local computer store you could well mistake it for just that. The puzzles are all logical and vary in difficulty and the game often has you teetering on the brink of frustration but if you read/listen to everything all the answers are there, and you always manage to progress. There are a couple of items that are a bit easy to miss but at least you will not have to find the pixel. You will even have to learn and understand a new language if you wish to be successful. The graphics are very good, the animation is excellent, especially when your character has to scale up to Sanwe's tower for the first time. MicroProse have really paid attention to detail, for instance, you have at one point to jump across the top of a series of stone tree trunks. You will see that if you do it quickly your character will sway and teeter on the edge as he tries to regain his balance, in a way it reminded me of Prince of Persia. The speech adds nicely to the realism and only a couple of the voices are a little iffy. I also found that in some locations the music became a bit annoying but you can easily turn it off and just leave the speech on. If I had to criticise Dragonsphere in anyway I would suggest that they could have used some sound effects for certain things and cut back on the music a little. This would have added to the already nice atmosphere the game conveys. Dragonsphere is a wonderful game and a lesson to other software houses in the art of story telling, even within the framework of a graphic game. If you have a CD-ROM drive don't hesitate in trying this, you won't be disappointed. This is a totally absorbing adventure, nice graphics, great puzzles and a superb story, and one hopes to see a lot more of this from MicroProse. - o -