Editorial It was very gratifying to get a number of calls and letters after Issue 30 went out to say, please keep doing SynTax. As I said last issue, I will keep producing the magazine as long as enough people want it. The readership is pretty stable, even increasing slightly each issue, but if anyone has a suggestion for bumping it up still further, please let me know. A few months ago, I sent out leaflets to 50 ex-readers, advertising both SynTax and Oklib, to see what sort of response I'd get. 3 were returned by the Post Office marked 'gone away', one person ordered Oklib and three took a single issue. That didn't cover the leaflets, let alone the envelopes and stamps so I won't be trying THAT again! But Neil had a good idea. Most of us get local papers which allow free ads. He said, from checking through the computer section, that there are a lot of adventurers advertising in there and suggested that as many of us as possible put a SynTax ad in our own local paper(s). It wouldn't cost more than a stamp and would be targeted at likely people. I think it is an excellent idea and if you're willing to do it, I'd suggest the following advert: Adventure help on a disk! SynTax is a bi-monthly disk magazine for adventurers and RPGers, established July 1989. Reviews, solutions, help, articles and info. PC 3.5", PC 5.25", Amiga and ST versions. œ3.50 an issue. Cheques/POs to S. Medley, Milton House, 9 Warwick Road, Sidcup, Kent, DA14 6LJ. The 'Milton House' is included so I'll know where the order came from! It really is the name of our house, but we don't normally use it. If you're willing to help with this, I'd really appreciate it. A few issues ago, I told you about Joel Finch's forthcoming text adventure writing utility for the PC, TGC. TGC isn't available yet, but Joel has re-written his adventure, The Multi-dimensional Thief, using it. It is being sold as shareware for œ8 plus œ2 P+P and I am his local contact for it so that people can pay in œœœs rather than Australian dollars. It is an excellent game - even better than the original AGT version with the extra options available through TGC. The unregistered version is available through the library. Well, I suppose I ought to tell you about last issue's mistake ... no, on second thoughts, check the Letters section where Bill Commons can tell you about it! Now, news of a new fanzine. Tim Kemp will be starting producing The Armchair Adventurer in August. This will be aimed at PC users and will contain the usual mix of features you'd expect. It will be A5 in size, 40 pages long and will be œ2 an issue, out bi-monthly. The bonus with each issue is that each magazine will come with a free 3.5" 720K disk containing a PD or Shareware adventure. Anyone who took Tim's previous magazine, From Beyond (which was for the Spectrum), will know that he always aims for high quality publications. For more details or to order it, contact Tim Kemp, 36 Globe Place, Norwich, Norfolk NR2 2SQ. Not content with sabotaging my computer, Nogwidget has now started attacking my mail; I ordered Inherit the Earth, a graphic adventure from New World Computing, from the States, waited (fairly) patiently for 3 weeks until it came, went to install it - disk 1 was faulty. Argh!!! I looked for dragon claw marks on the box and though I couldn't see any, I'm not 100% convinced that he didn't have a hand (claw?) in it somewhere ... More on faulty disks and bugs - an increasingly common occurrence now, as most readers will testify. MerC, Mongoose, JJ and Alex have all been playing Elder Scrolls and most have found it rather bugged and prone to crash. MerC got stuck looking for the 5th staff section and rang to say he'd found out why he was having problems ... evidently the first 4,000 copies of the game have a duff disk so he's had to organise a patch. As he said, the last four games he has played have needed patches to make them playable: both Ultima Underworlds (see his review this issue), 7th Guest and now Elder Scrolls. So, be warned!! JJ told me a bit more about the problems with Elder Scrolls over the 'phone. The patch is intended to fix a lot of problems. For example, the fact that 7 locations can vanish from your map (!), problems with the mouse cursor, 15 spelling errors (James said he has noticed more than 15), some monster/player interaction problems, sound problems and missing quest items. It will also have improved memory management. As I said to James, I think it is disgusting when you think of the amount we pay for these games and yet some companies virtually expect the players to playtest them! Okay, minor bugs are forgivable but locations and quest objects vanishing .. uh huh. If the game can't be finished due to one of these major bugs, why didn't anyone notice? A postscript: Mongoose rang early July and said that even WITH the patch, the game still crashes and has bugs - keys are found in the wrong place - others can't be found etc etc. Talking of RPGs, the idea of trying one for the first time can be rather daunting for someone who hasn't tried one before. What is manna? What are hit points? Why can't certain classes use certain armour or weapons? What does it mean when you equip items? And how do you get started? If some keen RPGer reading this would like to write a 'Beginner's Guide to RPGs' explaining the basics, it would be very useful. Back to Mongoose; he also told me a friend of his is in the process of setting up a bulletin board and wondered if a SynTax forum would be a good idea so people could quickly get in touch with each other, swap hints and generally help each other out. Mongoose said he has thoroughly enjoyed the collaboration between himself, MerC and James over Elder Scrolls. I know I have always enjoyed 'joint adventuring' with a friend. The last time I did that was with Grue, playing Companions of Xanth and then he forged ahead so quickly I didn't see him for dust! If the forum could be arranged, how many of you would be interested? I don't even know how many of you have modems. Alternatively, I would like to suggest a proper contacts list - phone numbers and home towns of readers who would like to get into contact with people with a similar taste in games, playing a particular game, using the same machine, living in the same area or whatever. This would not be the same as the Helpline list where people are offering general help. If you'd like to go on the list, let me know and send me whatever details you'd like included. Ron told me he has got very frustrated with Darkmere because it is very easy to get killed in it and the program takes 7 minutes to reload on the Amiga! Needless to say, he has shelved it for the moment. What else? The latest bit of technology to hit number 9 is a FAX machine. It uses the same phone line if you want to FAX anything to me. I've used it more for photocopying so far which has saved me several trips up the high street. Finally, I'm on the look out for some readers to review text Amiga adventures; if you're interested, let me know. I think that's about it, except to mention that, with this issue, SynTax starts its sixth year! Thanks to all of you for making the mag so much fun to do. Sue