HOUSE AT THE EDGE OF TIME (Text adventure on PD 719) Painfully reviewed by Sox The usual feelings of foreboding and unease are instilled by a grim taxi driver as you survey the imposing mansion inherited from your uncle. He was obviously not a technophobe or in full possession of his faculties, as he cackles maniacally on his video-will that you will only retain the house by surviving a night in it. The man himself was found crushed to death on the kitchen floor so you can imagine where I felt sure that I would meet my doom. As it turns out, I have been savagely killed 4 times in the last two hours (once for picking up a cup on the stairs), but never in the kitchen. I have, however, had breakfast, (mutton and bananas in 1892), and been followed around by a dinosaur after a trip into a palaeolithic billiard room. House at the Edge of Time is a classic text adventure which I have found very interesting in the short - , totally baffling in the medium - , and unless I stumble across a clue, impossible in the long - term. The rooms in the house are reached by entering the usual instructions, though there is no guarantee that you will still be in the same time dimension when you get to them. As well as a ground floor and garden, there are two floors above to be explored, with accompanying hazards to be avoided. Perhaps it's just me being new to this, but it appears to be extremely easy to die. My next door neighbour, new to the delights of the workings of other people's minds on the PC screen, was completely lost within 5 minutes and although I have begun a rudimentary map, I haven't yet made many connections between the times and places. My initial feelings about this game are that I shall be staggering around in the House looking for the exit for a very long time, and should anyone out there expect the solution, please don't hold your breath !! - o -