Colossal Adventure Helplines thrown by Ron Rainbird 1. To catch the Bird, do not hold the Rod. 2. Snakes don't like birds. 3. Wave rod to create a Bridge. 4. Whenever a Dwarf appears, throw axe at him - but do not forget to pick it up again. 5. Water the seedling - but do not overdo it. 6. Drop the pillow before dropping something fragile. 7. Before climbing the beanstalk, fill a container with oil. 8. Quickest way back to the Storehouse is by saying "PLUGH". 9. Pay the Troll with eggs. 10. After crossing, "FEE FIE FOE FOO" will return Eggs to original location. 11. Feed a hungry animal. 12. Trolls do not like Bears. 13. Free the Bear but keep the chain. 14. Dark Room too dark? Deposit emerald then say "PLUGH, PLOVER" then go N, E. 15. To get back to the Storehouse, say "PLUGH, PLOVER, PLUGH". 16. Cannot always get into room with Vase - this is because entry is random. Keep trying NW from Swiss Cheese Room until successful. Be patient! 17. When Lamp starts flickering, get coins and go to the Vending Machine in the Vending Machine Maze. 18. Lost in the Vending Machine Maze? From West End of Hall go S, W, W, E, E. The return route is W and E. 19. Do not be afraid to attack the Dragon. Get his Rug. It is a treasure. 20. The Pearl has run away? Look down, down below. 21. If Pirate steals one of your treasures, get it back from his hide-out in the Pirate Maze. Also get his Chest. 22. Don't know your way in the Pirate Maze? From Hall of Mists try S, E, S, S, S, N, E, E, NW. Return via SE and N. 23. The End Game will start only when all treasures have been collected. Elf will appear and ask you a question to which you should answer "YES". 24. "Blast" will explode the dynamite. 25. Stuck in the Stone Maze? From top of ladder go E then Down. 26. Use the rod for another bridge. 27. Free the three groups of Elves. 28. Give the Elixir to the Elves that need it. 29. To stop the water, lock the Door. 30. To lure the Spider to the edge of parapet, wave the Pentacle - then throw it away. - o -