Lands of Lore - Virgin/Westwood RRP œ35.99-œ39.99 (RPG for PC on disk or CD-ROM) PC CD-ROM version reviewed by Bill Commons Two months ago I had just bought my first PC computer and I was anxious to try the new game from the same company that gave us the Eye of the Beholder series. I had a few teething troubles at first, one my mouse pointer would only cover the left hand side of the screen although the CD was ok on a friend's computer. I solved this by loading in a different version of MS DOS, although a different mouse driver might have been alright. Also when playing the game I would occasionally get a window pop up saying unable to find such and such file. This was a bit offputting when I was engrossed in finding my way through dungeons or caves. Apart from the odd lock up of my computer these troubles seemed to go away. The game is very much in the style of Eye of the Beholder, with the same fabulous graphics but many changes of scenery ranging from three sets of woods, several different caverns, dungeons and catacombs, a town and a castle also three levels of a mine, four floors of a tower and a swamp. All of these are very large and have lots of secret walls and locations to explore. All the responses are in speech form but I could not always understand what the people were saying so I used an option to also have the text displayed. When I saw that they were using words like 'phooey' and 'egads' this was why I couldn't always catch the words. The storyline is that a wicked hag named Scotia has decided to take over the world and has formed a Dark Army to help her, and you may choose to be one of four champions to represent King Richard to get rid of her. The game is very linear and certain things must be done before going on to the next task. You are joined on your travels by other characters and it is quite sad when some leave at different parts of the story. You have a choice of fighting normal, ferocious or wimpy monsters and being a coward I chose wimpy, it was just as well because I was killed many times and I don't think I could have stood the pace with the harder creatures. There are dozens of different types of monsters and at the end most of them take a bow while the credits are rolling. At times I forgot that I had a definite task and was wandering around wondering what to do next, but at certain locations an apparition appears to give you some idea. Of course if like me you are not at that location you can wander about for hours. There is also an alien scene which was quite a surprise seeing as how the scene is in the time of dragons and magic, but it fits in very nicely. The tension at the end is fantastic and when in her dying breath Scotia says "you have not seen the end of me" I was very pleased and can't wait for the sequel. There is a magic atlas which gives you an automatic map of all the locations that you have visited and also shows all the secret walls and switches. While this is a bit of a cheat you could always make your own maps but I don't think that I would have found all the locations. I can recommend this game and I think that with the new idea of not making it so difficult that a slow player like can complete it, it is a winning one. - o -