Something different .... @~James actually sent in this review, and the associated hints, @~after LAST Christmas! By the time they'd 'fallen out' of 2 @~issues, the Xmas theme didn't really fit so J said, "why not @~hang onto them for Xmas '94?". Good idea! Streetfighter 2 - US Gold/Capcom RRP œ27.99-œ29.99 Available on PC, Amiga and ST Reviewed by James Judge on an STe Well, this just proves that after enough letters to Santa, pleading for a certain present, he will finally twig and give it to you. In other words this was a Chrissie present. I was quite surprised that this was converted to the ST as I thought it would be slow, jerky and with terrible graphics. This may sound a bit defeatist, but when you saw the quality of, say, the SNES version, you couldn't imagine that quality being transferred to the ST. Well, US Gold have done us proud, producing a great conversion with superb BIG graphics with great animation and sound - faithful to the console versions. Streetfighter (the original) was released on the Spectrum and other 8-bits way back in '86 or there abouts. I can remember getting a demo of it off of a Speccy mag and playing it for quite a while - with its mono graphics, terrible animation, few moves and blippy sound. The story was that you wanted to become the best fighter in the world and, to do that, you had to do a bit of travelling and fight certain individuals. You only had a limited number of moves and could only choose from one character. Now the game has progressed to a game with great graphics, music and animation, a selection of eight players (plus an extra 4 boss characters), three bonus stages and, what sold the game, a great two player option. You start the game off by choosing your preferred control method - either keyboard, joystick or a mixture of both. It is best to choose joystick only as the manual does not cover keyboard at all. You then choose whether you want a 99 second time limit on each bout and the difficulty level - there are eight, from child's play to AAAAAAAAAARGH! After that you choose from eight different characters. They have their own strength and weaknesses, moves and special moves. The programmers did cheat, though, by including two characters that are exactly the same, but with different graphics. Each character is different to control, from the oh so easy Dahlsim to the difficult Ken and Ryu (see my help file for a few tips about each character's moves and how to play and defeat them) and so you will have a continuous challenge to see whether you can control them perfectly. One you have chosen your character the game loads up your character and then chooses another character, from the remaining seven, for you to fight with. You are then placed onto an area in which to fight and you see all the action from a side view that is common to all beat-'em-ups. The game then progresses with you and your opponent taking each other on, trying to reduce the other's health bar to zero. The person who wins two out of three bouts is declared the winner of that bout. If you lose you have got three credits with which to try again. If you win you go onto a different character to fight, still being the character you chose in the first place. After three fights you then have a bonus stage which could, if you smash the car up enough, earn you a bonus 20,000 points - all important if you want to get into the high score table. You then continue fighting the standard opponents, another three or four fights will get you to the next bonus stage. This is where barrels roll, from a platform, towards you from either direction. You must try and smash them. If you can smash all of them you get a bonus score, but this is something I have never been able to manage (hehe). After fighting the seven standard characters you move onto the four boss characters. If you are doing badly you will move straight to the end boss, but if you are doing well, you must slog through three other characters. Each of these three extras is more intelligent, quicker and stronger than the other characters you have come across, so you have to keep your wits around. Finally you come to either another bonus stage which is destroying three oil barrels, gouting flame, or Bison, the big bad baddy. He is really difficult, being the quickest and hardest character in the whole game with some devastating combinations of moves that the computer can pull off in quick succession. If you manage to defeat Bison you will, depending on the difficulty level, be treated to a little end of game sequence, showing the fate of the character that you chose to play. On the whole they are sickly and a waste of time and disk space. Once you have mastered all the characters you can then invite a friend, tell him to choose a character at random for you and a character for him and thrash him into the ground because he hasn't had any practice while you've been waggling your joystick for hours on end. The two player option makes a good game a great game, especially if you know someone of your ability. You both choose a character from the eight available (you can't play the boss characters) and then fight it out. You can chop and change characters and the computer keeps a tally of all the bouts that you won, lost and drew for each character, so you can have a proper league, if you want. Now to the bad points. Firstly there is a bug on the ST version that doesn't allow you to use the game if your mouse is plugged in, causing undue wear and tear on the ports. Another mistake is the Thai flag appears in Australia and the mid-Pacific Ocean, oops! The biggest gripe about the game is the manual - it is complete rubbish from not including keyboard controls to making the special move controls seem highly complex. That is definitely the worst aspect of the game. Finally names and other writing that are present at the top of the screen tend to get lost in the background during frenzied fighting, but the health bars are always recognisable, being a bold red. This is, by far, the best game of this genre that has appeared on the ST since the year dot. If you like a break from adventuring, or you just want to settle an argument this will be great for you. If you don't, well, that's your tough luck, you are missing out on a brilliant game and now that it has become a budget game - how can you afford not to get it? - o -