BMK BMK The Bitmap Kid Presents... ----------------------------- ZORK II - The Solution ------------------------- If you're struggling with this game - read on, my friend! This was sent to me by Alan K. - thanks Al! Get the lamp and sword, south, south, south, southwest. Turn on lamp, south, southeast, enter gazebo, get all, exit gazebo and north. Now northeast and fill the teapot with water, south, southwest, southwest to the carousel room. Drop all, get lamp and teapot, as this spins around keep moving around and re-enter the carousel room until you find the riddle room. If you get lost, here are some directions: From cobwebby corridor go northeast. From cool room go southeast. From marble hall go south. From menhir room go north. From path near stream go southwest. From topiary go west. The answer to the riddle is 'A well'. Now go east, east, enter bucket, pour water into bucket (once it comes to the top). Get out of the bucket, head east, get all the cakes in the tea room, apart from the orange one. Save the game, eat the green cake, go east and throw red cake into pool of tears. Now get the package of candies, west into the posts room and eat the blue cake. Northwest. In the low room tell the robot to go east, now you go east and tell the robot to 'push triangular' to stop the carousel. Now tell the robot to go south, follow him. In the closet get red sphere. When the cage falls tell the robot to lift it, then get sphere. Now go north, west, try going southeast then west and enter bucket. Get the water, get out of bucket, drop teapot and go west. Pick up the necklace and then go west, then northwest to the carousel room. Open the box to find the violin. Now drop the candy necklace and sphere. Get the letter opener, place mat and sword. Next head north, take the brick and then north until you find the ledge of the ravine. Up, slide mat under the door, move lid, insert opener into keyhole, remove opener and pull mat, get the key, unlock the door, and then open it. Next north, drop key and opener and get the blue sphere found in the dreary room. Save the game, go south, down to ledge, west, north, hit the dragon with the sword, south, hit the dragon with the sword, south, hit the dragon again, west into ice room. Once the dragon has gone drop the sword, east, southeast into cobwebby room and get the string. Now northeast, get the matches and the newspaper. Northwest, west, west, south to the bottom of the volcano and get into the basket. Open the receptacle, put the newspaper inside, light a match, light the newspaper with the match. Shortly it will rise, when it gets to the narrow ledge, land. Tie wire to the hook, get out of the basket, get the gold coin and then go south. In the library take the purple book, open it, get the stamp, drop the book and go north. Get into basket, untie wire and when the basket reaches the wide ledge land and tie the wire to the next hook. Get out of the basket, south and save the game. Now put the string in the brick, put the brick in the hole in the box. Light a match and then light the string, bolt north and then after the explosion go back south. Get the crown then go north quickly again, get in the basket, untie the wire and close receptacle. Once you get to the bottom go north and get the ruby. Now go east, east, southeast and drop all except for the lamp. Now go northwest, north, north, west, west and you'll be at the bank. From here go northeast, east and then south. Get the portrait then go north, enter light, then enter north wall. Drop bills and portrait, move east, east and grab everything. Enter light, from the east viewing room go south and then continue east. You will come to the dragon's room. Go north and say hello to the princess and wait. She will leave, so follow her until you are at the gazebo. Wait and you will get the key. Drop the rose, exit and head south. Now go west, southwest, drop the stuff you've found and save. Next go northwest, north, north, north and open the chest. Get the statuette and then return to the carousel room. Next go south, down. Now try and go east to get the club, if not go west and get it. Then go southeast, northeast, northwest, southwest. The diamonds on the floor should get brighter as you progress, so if you're doing something wrong restore the game. Once you've done that okay you should hear a noise, so go north, if you can't go in another direction (n,e,s,w). When you reach the staircase go up and then north. When you reach the carousel room get the blue and red spheres and the candy. If you need to drop something, just make sure it isn't the club. Now go southwest, southwest and give the candy to the lizard. Unlock the door with the golden key and open it. Next go south, west, west and throw the club at the aquarium - get the clear sphere. Move east to the wizard's workroom and put each sphere on the stand of the same colour. Get the black sphere and then head off south. In the pentagram room put the sphere on the circle. You will need to give the demon all your treasure, including the gold key, so go back and get everything and give it to him. When you have done that say "GIVE ME THE WAND". Now go north, east, north, north, northeast, south and wave the wand at menhir. Say "FLOAT" then go southwest, get the collar, northeast, south, down, down to the Cerberus room. Put the collar on him then go east. From here go south into the crypt and turn off the lamp. Look at the hidden door in the southern wall, open it and go south. Well done, I award you with the "Completing Zork 2 diploma"! BMK BMK - o -