Avon - Jonathan Partington/Topologika RRP œ20, twin pack with Monsters of Murdac (Text adventure for ST or PC) Reviewed by Joan Dunn What a lovely day for a trip to Stratford upon Avon. You know it is going to be a very special trip and it is....but not quite what you expected. Something very strange has happened. You visited an antique shop run by three old ladies. They were very anxious for you to buy their old cauldron and when you refused, you think you may have upset them. What did you want with a smelly old cauldron anyway, and the coach driver wouldn't have been too happy either? From then on, things didn't seem quite normal. The town seemed menacing, so to get away from it you took a walk along the river bank. From then on you knew something had gone wrong. This was not the modern Stratford you knew, there was a chill in the air and people passing you were talking in an old fashioned manner. You have somehow travelled back in time to the days of the Bard himself. How can you get back to your own time? There is a way, but a lot will happen before you find it. You start on a plain, the ground of which is made up of boards. What is this then? You are on a stage. From there you can go North to the blasted heath where you encounter the three witches. They have several items and you can chose one. Take the eye of newt, otherwise you will find in a few moves all is dark and the eye will help you to see. South again, then exploring East you find a large laundry basket. This is a very useful item as you can not only put all your treasures in it but also climb in .... a useful hiding place. Then North into a magic grove .... but I mustn't give any more away, only to say this is a game in which you never get bored. If you are fond of Shakespeare you will enjoy the numerous quotations and meeting familiar characters .... the King and his three daughters,the lady with the caskets (which one will you chose?) Shylock asking for his pound of flesh, the ghost at the banquet, Falstaff who challenges you to a drinking bout, and many more. You will visit Bosworth Field and the Forest of Arden and the Capitol, but beware the Ides of March, or you will come to an untimely end. All this is very cleverly woven into a treasure hunt and your aim to return to the 20th Century. You could play the adventure quite happily without a knowledge of the plays, but it certainly adds interest. You play the game on three dates, January 6th, March 15th and July 24th. Certain tasks can only be performed on certain dates. You find a sleeping potion in a cell and, by drinking this, can sleep and arrive at the next date, but there is no way of going back. The puzzles are numerous, but very logical and you need to make a note of any names you come across, as these often give you a clue to the solution of a problem. Note however, that the names differ each time. Like all Topologika games it has a tricky maze in the Forest of Arden. Here you find the path is marked by Rosalind signs. It isn't that difficult once you get the hang of it, but rather tedious as you are constantly sent back to the beginning. So save your position every time you get to a sign. There is a random element and I had eleven locations before I got to the clearing. There is also a maze of mountain paths with exits always NE, NW or S. This is quite easy. Move NE or NW and if Cassandra appears go S and try the other direction. Continue like this until you find the Iliad. As usual there is a sheet of numbered hints, and these can be very useful, although with care and thought you can solve most of the puzzles without help. You get killed off several times if you do the wrong thing, but then are asked "Would you like to pretend you hadn't done that?" Answer Yes, and you can go back a move. Altogether an enjoyable game with plenty of action. Have fun, it's well worth playing. - o -