Gateway to the Savage Frontier As played on an Amiga 500 (1 meg) by Ron Rainbird A Guide - Parts 14 & 15 : SECOMBER and LOUDWATER Part 14 - SECOMBER The main reason for visiting this town is to go to the house of Amanitas after his rescue, when he will guide you to the next quest. Map Ref Details ------- ------- 0 - 14 Inn 2 - 14 Armoury 4 - 13 Boat Rentals 8 - 13 House of Amanitas 6 - 13 Gnolls Part 15 - LOUDWATER There are plenty of opportunities to fight and win experience points. Here, the chief villain, Vaalgamon, is leading his forces, though you will not be able to kill him at this time. Map Ref Details ------- ------- 0 - 1 Boat rentals 6 - 1 Fighter patrol 12 - 1 Fighter patrol 9 - 3 Gnolls 8 - 5 Gnolls 4 - 6 Tavern across river with another door to the south at 2 - 6 1 - 8 Inn 4 - 9 ) Fight all patrols. If a fighter 5 - 9 ) named Rishpal asks to join your 6 - 9 ) party, refuse. 12 - 9 Fighter patrol Map Ref Details ------- ------- 13 - 10 Supply shop 9 - 11 Gnolls 14 - 12 Mausoleum entrance 4 - 13 Fighter patrol 10 - 13 Fighter patrol 11 - 14 Mausoleum entrance 13 - 14 Mausoleum, undead attackers 15 - 15 Undead attackers - o -