****************** HERO QUEST HINTS ********************* (Part 1) Supplied by Julian Gregory 1- A fighter is always testing his strength and courage against the world, and is everyone's favorite adventurer! Add 20 points to Strength. Add 10 points to Agility. Add 10 points to Weapon Use. 2- It's very important to read the the section on "THE FIGHTER" in your Famous Adventurer's Correspondence School manual. Then practice with the Weapons Master and work in the stable daily. Fight monsters at every opportunity. Buy Healing Potions and drink them. Sleep in the Magic Meadow. 3- Ah so you've decided to play the intellectual adventurer! Add 10 points to Strength. Add 15 points to Agility. Add 5 points to Magic. Add 10 points to Intelligence. Add 5 points to Vitality. 4- It is very important to read the sections on "THE MAGIC USER" and on "COMMON EVERYDAY MAGIC SPELLS" in your Famous Adventurer's Correspondence manual. Then get all the spells as soon as possible and practice them whenever practical. Avoid close combat with tough monsters by casting the Calm Spell, then run away. 5- You can buy the FLAME DART spell, the FETCH spell, and the OPEN spell at the Magic Shop. You can obtain the TRIGGER spell from the Hermit, the DAZZLE from Erasmus, the CALM spell in the Magic Meadow, and the DETECT MAGIC spell from the Meeps. 6- The Thief lives by his wits, travels by night, and runs away from monsters! Add 10 points to Strength. Add 10 points to Vitality. Add 10 points to Weapon Use. Add 10 points to Agility. Add 10 points to Luck. 7- It is very important to read the section "THE THIEF" from your Famous Adventurer's Correspondence School manual. You must think "sneaky". Explore the town at night, try to pick all locks. Most important: buy a Thief Tool Kit at the Thieves' Guild. 8- Everyone at Spielburg seem to be worry about the Brigands, and they certainly dangerous! Every time you meet somebody, ask about the Brigands, the Brigand's Leader, and the Brigand's Warlock. There is a lot to be uncovered... But there is more going on here, and a deeper plot. 9- You may work in the stables, sell Spell Components to the Healer, defeat the Goblins and Brigands in combat and search their bodies for coins. You can defeat the Ogre and the Kobold and take their treasure. Rescuing the Baron's son will also net you a nice reward. 10- The Baron tried to get rid of Baba Yaga and made her very angry. She cursed the graveyard and cursed the Baron. It is your quest, should you choose to accept it, to break the curse, free Spielburg, rescue the Baron's son and daughter and become a hero. 11- Ask Karl the Gatekeeper, go to him with all your questions. You can ask him about the castle, the Baron, the Baron's son and daughter, Yorick, the stable, brigands, monsters, heros, the valley, the graveyard, Baba Yaga, the hut, the curse... Karl knows it all! 12- Ask the Sheriff and Otto. You can ask about the brigands. You can ask them about the heros, but best thing to do here is check out Otto's yo-yo action. Have you seen him do the cat's cradle? How does he do that? 13- The Healer is your friend - she will buy Spell Components from you, help you make the Dispel Potion, sell you the Undead Unguent - and, hey, she sure makes a great Healing Potion!! 14- The Baron Stefan von Spielburg is Lord of Spielburg Valley. He angered Baba Yaga when he ordered her to leave Spielburg. She cursed him and he soon lost his daughter, then his son. Now the Baron will not leave his castle or see any visitors. If you rescue his son, you will be permitted to see him. 15- If you are a Fighter, the Goblins are easy - go ahead and fight them to build up your Strength and Weapon Use skill before taking on something really scary. Don't forget to search your opponent's body after you kill it. If you are a Thief you can always run. If you are a Magic User, cast a spell at them. 16- What can I do at the Magic Meadow? Travel due north to find Erana's Peace. Eat the Magic Fruit. The flowers exude a perfume that heals, bring a bouquet to the Healer. Healing occurs when you sleep in this Magic Meadow. As a Magic User, you will regain your magic points and health points by sleeping here. Cast an OPEN spell upon the stone to reveal a spell of CALM. 17- How to find the Baron's son? The Kobold wizard turned the Baronet into a BEAR!. To lift the enchantment, get the key from the Kobold and unlock the chain around the Baronet's (bear's) leg. 18- Where is the secret passage to the Brigands' Fortress? Find the note on the floor in the Tavern. Spy on Brutus and Bruno at high noon. Get the key from Brutus. The entrance to the lair is near the Bouncer that Hops, (the Antwerp!), search the rocks for the keyhole, then use the key. Say the secret word, and you're in! 19-How do I pass the Minotaur and the Gate? As a Fighter, you must be tough. Fight the Minotaur and force the gate. As a Thief, sneak behind the Minotaur on the left side of the Fortress, then climb the wall behind the rock. Once inside, go around the barrier to the left and go across the right bridge. Approach the centre of the last barricade area and "Step over the rope". As a Magic User, cast the CALM spell on the Minotaur, and the OPEN spell on the gate. 20- How do I get through Brigands' Cafeteria? As you enter the cafeteria, shut the door. Type BLOCK DOOR. Go over to the chair near the right wall door, and PUSH CHAIR or BLOCK DOOR. Go over to the candelabra and PUSH CANDLES. Move to the centre of the table, wait until the lead brigand starts to pass the front corner of the table, type CLIMB TABLE. Go to the door on the north wall and type OPEN DOOR. Ask about Yorick. @~To be concluded next issue - o -