Something Different ... Wolfenstein and Doom (On SynTax 410 and 688 respectively) Reviewed by James Judge on a 4meg 486sx-25 OK, techy stuff before I get into the review. Wolfenstein needs 4megs and a VGA monitor to run. Also it benefits from a sound card (all the major ones are supported). It needs to be run on a 386 16Mhz at least. Doom is far more greedy. It needs 4megs (but prefers 8) and VGA to run. Running it on a 386 is jerky, so a 486 25Mhz is preferable (and the higher the processor, the better). It is complimented, also, by a soundcard. Both games can be controlled by either the keyboard, joystick or a mixture of both (although I prefer the keyboard). WOLFENSTEIN ----------- I got this, because I was told by many people that this was THE game to get for the PC - good graphics, violence galore and damn difficult. Great, I thought so, borrowing a coverdisk from a friend I hurriedly installed it onto my HDD and played it for three days on the hardest level. Then I deleted it from the HDD as I had completed it. Great, me thought, good game - honest! What the game entails is you taking control of a character who has been imprisoned by the Nazis and you must guide him around the prison, going up levels to freedom, collecting new weapons and shooting the Nazi scum. Before I get all of the BNP members on my front door I'm not going to tell you how much I enjoyed shooting the living daylights out of hundreds of Nazi guards (or whether I did or not...) but instead look at other aspects of the game... As you wander around the prison (which shouldn't pose too much of a problem for the RPGers among us. If you aren't used to finding your way around enclosed spaces you may find this a tad difficult (maybe adding to the games appeal?)) you will come across two types of guard (one toting a small single-shot pistol and the other carrying a sub-machine gun), a few Alsatians and then there will be a big baddie at the end of the game (he gets a full level to himself!) who is carrying two automatic weapons and, unless you are quick on your feet, you won't be able to kill the sucker! Also in the prison are, as I said, weapon upgrades. You start off with the bog standard pistol and knife and then progress to a sub machine gun. After that it is on to an automatic weapon and that is it. There is only one type of ammo to worry about and this is in abundance - both dropped by the guards and left just lying around in corridors (no wonder they lost the war, if this is the way they go around their business...). Also there are collectables that will boost your health rating which is displayed as a percentage and as a face that gets more bloody and bruised the closer to death that you come. The health boosters are first aid kits, plates of food and dog food - yummy! And that is about it, wander around the prison, shoot the guards, eat the dog food, collect some ammo, a gun and then find a few secret passages that lead to even more ammo and dog food. The graphics are quite good - nothing that really caught my eye, though. The graphics are 3D texture mapped and so look pretty good when compared to ST games, but from RPGs that I have seen on the PC, they aren't wonderful - even with the good piccies of Hitler and banners scattered around the walls. Sound is also mediocre from the ratatatata of guns to 'uuurghs' and shouts from the guards. The blokes who are carrying the sub-machine guns also cry something in Deutsch when they spot you - I haven't figured what it is, though, and the same thing goes for when they kick the bucket. The end of game scene is pitiful, just panning away from you and you see yourself jump and go 'hoorah!'. Then you are told to go and buy the other three episodes - fat chance, I said and quitted to DOS and deleted the folder. Not very good at all - something that doesn't present a challenge even on the hardest level (there are four of these) and after a while it just gets downright boring. If you play it for an hour every evening for a week, you should have it completed in time for the Antiques Roadshow. DOOM ---- This is another 3D texture mapped game in the same style as Wolf. This time, though, you are a commando who, after being sent to Phobus for being a naughty boy, is then called (along with the rest of your new platoon) to investigate goings on from the near-by lab that is investigating teleportation. What has happened is that all of the 'volunteers' for the experiment have disappeared and the scientists just keep on sending the fools through. Anyway, one night the thing backfired sending 'things' back, instead of taking people away. The scientists sent out garbled messages that 'they keep on coming, uuuuurgh' and so the nearest platoon was sent to investigate. When the platoon arrived you got the job of waiting outside of the complex, just in case any door to door salesmen showed up. Sitting down with a can of Pilsner you flick on the radio and listen to all of your mates getting blown to bits . Doing nothing until the last shot has been fired, you then decide to either wait here for the things to come and get you, or go in and get some yourself. Being a Bruce Willis/Arnie Schwarzenig.... Scharzeneg.... Schwarzenegger... you know... you pick up your one shot pistol, load it with 50 shots and enter the base ready to kill some alien scum. Entering the base you come across the bloody corpse of one of your mates. Suddenly you hear a terrible scream and then some unhuman chittering - they know you're here! And so the game starts with you in the start of the complex with nothing but 100% health and a single shot pistol. You must guide your character through the different parts of the complex (nine in all on the shareware version, 27 on the full version. What, I hear some of you say - I thought that there was only eight level per encounter. Well, you're wrong there - I know that there are two secret levels so far, and I' sure I'll find another in the third encounter, so there!) collecting weapons and other items, shooting alien butt and making sure that you aren't killed. This sounds all too Wolfensteinesque for me, but there is a great deal more to do. More enemies (I've counted eight so far), more weapons (seven in total) and lots more collectables, from armour to packs that make you go into a berserker rage or give you invulnerability for a limited time. Apart from being quick on the old trigger, you must use your bonce quite a bit because if, like in Wolfenstein, you go charging around a corridor with guns blazing one thing is sure to happen - you'll die. This will either be through running out of ammo, facing too many enemies, running across some lava (which isn't too good for your bod) or some other trap getting you. Normally, though, they all happen at once. Instead you must plan your attacks carefully, finding places where you can hole up and wait for the enemies to come to you (hopefully putting you at an advantage). There are two different version of Doom, the first is shareware which consists of the first scenario (Knee Deep In The Dead) and the full version consists of all three scenarios - even the first has been re-vamped in some respects, making it harder and more playable. Apart from Doom being far more playable than Wolf, there are a few more things that set it apart. The first is the tension. With the brilliant VGA graphics, spooky sound and overall 'in the game' feeling, I find myself being drawn into the game so that I become the person. I've been told that while playing I move my head from side to side so that if my character was moving around a pillar, I'd arch my neck as if I was peering around it - the game is that good! Anyway, back to the tension. When you are moving around one of the many mini-mazes in the game that have very poor lighting it comes as quite a shock to hear a scream, followed by a grunt and then your health being drained away. Where do you fire? Anywhere is the standard procedure as each shot lights up the room for just a brief moment - giving you that little bit more info as to where your enemies are. Whoops, selected the rocket launcher - rockets explode beside me, killing me in one foul swoop. Reload. There is such a lot to this game I could go on for ages, but I won't. If you want to experience this game (and it is an experience) shell out the œ25 and get the full version from Special Reserve. One warning, the game is violent. Not Mortal Kombat piffle violence, true violence with blood and guts splattering everywhere, heads exploding and the look on your face when you are near to death and repeatedly firing your gun is evil - there is no other way to put it. CONCLUSION ---------- Doom is, by far, the winner with better graphics, more realistic sound and a great sense of being there. It may be a bit too violent for some people, though, and so if you want the cutesy version, get Wolfenstein - you won't be horrified, scared or surprised, just bored. - o -